Blog

  • Flash Ads Invade AIM

    Son of a… I hear the classic creaky door opening sound. I toggle to AIM to see who logged in, and suddenly, the window refreshes probably because it was inactive for a few hours, and then a red square appears over top of it. The window was about 120 x 480 in size, and the red square managed to be about 400×300, just big enough to cover all my buddy’s, plus some of the buttons below it. A rocket then flies over top the whole thing… I panic, and start clicking madly mouthing “wtf…”. Then, the rocket and square disappear as I toggle away and then back again, and it turns it out was the Thunderbirds movie ad in the ad square at the top of AIM.

    Son of a b(*&$#! Suddenly I actually give a hoot about Trillian… another AIM client in Central sounds neat as well.

  • Job: Web Designer @ Cingular Wireless

    Alpharetta, Georgia. If you know html/xhtml, css, dig style guides, wireframes and the like, check it out. You might work with her majesty. After Friday, you will no longer be able to apply for it, so act now!

    Web Designer Job

  • Flash MX 2004 7.2 Updater Released

    Just doing my part. Things I have to add:
    – the components in the Component Panel remember what you had clicked open, and what you didn’t. Bad ass!
    – Compile times are sooo much frikin’ better.
    – Overall performance of the IDE, including being open over time, is much improved.

    FlashMX.com

    Scott Fegette – Community Manager

  • How to get DataProvider API functions without the List component

    Lee, lee da dee… lee da dee…
    rave, rave, rave…

    Do you want the DataProvider API functions for your array’s without having to include the List component in your SWF for them? Then do:

    import mx.controls.listclasses.DataProvider
    
    class MyClass
    {
            static var mixIt:Boolean = DataProvider.Initialize(Array);
    }
    

    The DataProvider.Initialize function basically adds the DataProvider functions to the Array’s prototype. I’m writing my own class that adds and removes items from an array, but they aren’t really item’s, but they follow the same pattern, so I figured I wouldn’t re-invent the wheel.

    public function addCowAt(index:Number, someCow:Object):Void
    {
            cow_array.addItemAt(index, someCow);
    }