Co-worker purchased Doom 3 yesterday to prove to me it actually existed. I had thought it was a Mac & Maya publicity stunt gone vaporware, but I was, thankfully, proven wrong.
The minimum specs are like a 1.5 gigahertz P4… awesome! The problem is, we tested here on a 1.7 with the 9600 Radeon, a beast of a card, and although the game looked good, the framerate/refresh rate was pathetic. We upped and lowered the resolution, turned on and then turned off the special effects (each and every setting), even tweaked the video card for performance… all to no avail. The game would play the same for higher or lower settings. The closer your camera was to a wall, without facing much geometry, the better it ran.
My guess is, the majority of the game’s framerate is garnered from processor speed, while the effects are all put on the video card. It ran the same with all settings on or off which leads me to believe that hopefully the first patch will tap into some of the video card’s power to up the framerate. Seeing what the Radeon did for Unreal, I only pray that the game’s designers spent part of that
3-4 years (or was it 2…?) 4 years finding out how to use a video card to what it was made to do. One of my older computers had it’s lifespan extended 6 months because of a new video card; they can do wonders if the developers utilize hardware acceleration to its fullest.
Anyway, I’d wait for the first patch before purchasing… you can still buy the T-shirts, though!