Tag: Flash

  • 2010: What’s Next for Flash and Flex Developers?

    Preface

    With all the economic and tech turmoil the past year, many have shown a yearning for something stable amidst it all. Some of the mobile & device hype has actually come to fruition without Flash Player taking a starring role. This has had harsh marketing/PR consequences for many peoples continued, or lack of, faith in the platform.  This is ecspecially true for those of us in the Flash community for awhile; we’ve been hearing for a decade about Flash on mobile, and have long since been tired of hearing it.

    We’ve already seen some luminaries leave the platform for iPhone like Aral Balkan & Keith Peters, some for good, some returning (welcome back sexy man Keith). Others have thrown in their joy with Unity 3D. All the while we have HTML5 deceitful propaganda biting at the heels for those of us who have stayed.

    What’s next? What technology is coming that we should invest our time in to ensure a continued prosperous career? Should we stay with Flash Player?  Is there something I can focus on that’ll help me find a niche and as an early adopter get a payoff?

    Today, I want to layout what I think is coming the next 6 years to at least put your mind at ease if you’re a Flash/Flex Developer.  These are my projections based on what I’ve read, corroborated from talking to colleagues and other reading, and based on past experience.

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  • Adobe, Please Bring Flash Builder Up To Par

    This post is long overdue, and I want to personally apologize to Adobe for taking so long to post it. Adobe (Macromedia?) thrives on customer feedback, early, and makes a serious effort to prioritize on it whilst comparing to their own market research data they do by proactively reaching out. I haven’t done this in a long while, focusing on business vs. the actual tools & runtimes.

    It’s long overdue. Flash Builder 4 is a mess, and hopefully fixing/improving the following items will bring it up to par.  If you are a product engineer, skip the intro.

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  • Agile Chronicles #12: Technical Debt

    I know it may sound like I’m painting a rosy, infallible picture of Scrum.  It’s the truth, though, and I feel like it solved most of my project problems.  There is, however, one main problem I saw that made Scrum, and Iterative Development in general, fall flat on its face.  It’s called Technical Debt, and it’s a problem with programming in general, not Scrum/Agile.  When it rears its head in Scrum, the effects are devastating, and I believe one of the main reasons Scrum fails for a lot of people.

    This article will discuss what Technical Debt is from a Flash/Flex developer perspective, how it negatively affects my Scrum projects, and what are some of the prescribed ways to prevent it.  Nothing ground breaking here folks, just corroboration that TD IS a major problem, and not even Scrum is immune.

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  • Interview with Jesse Freeman – JXLTV Episode 9

    
    			
    			
    			
    			
    				JXL TV Episode 9
    		
    

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