Blog

  • How to unlock your Force Sensitive Slot w/out Grinding

    Your Friday OT, brought to you by <a href=”http://www.erikbianchi.com/”>Erik Bianchi</a>.

    <a href=”http://www.imagedump.com/index.cgi?pick=get&tp=21396″>How to open your Force Sensitive Slot w/out Grinding</a>

    In Star Wars Galaxies, you have master some professions to open your Force Senstive Slot which allows you to create a new character which is a Jedi. Sometimes, the profession you have to master requires a serious amount of crafting items, and to realistically do so, you’ll be creating these things for hours on end, generally called “grinding”.

  • Flex, Central, and Filesize

    Thoughts relating to posts about Flex, and “targeting broadband users”.

    Reference URL’s:

  • Flash Contract Job: Debugging & QA

    Flash Programming Expert Needed.
    Large detailed Consumer level Program that utilizes
    Extensive Action Scripting and KeyFraming
    Project is 90% Complete and needs debugging and QA
    Experts only as this has thousands of lines of Code..
    Require serious , detail oriented Flash Programmer who has several years experience handling similar size projects.
    Travel Opportunity possible , Contract Job.
    Please Contact <a href=”mailto:daves714@aol.com”>daves714@aol.com</a>

  • How do you remove an Alert component?

    If you couldn’t tell, I’m suddenly desperate.

    How do you remove an Alert component?

    Alert.show returns a reference… but to what, I’m not sure. Additionally, the PopUp created via PopUpManager… where are he and the alert at depth-wise?

    To use these components, should the rest of my components be using DeptManager instead of my own depths?

    So many questions, so little time…