Blog

  • Game Reviews

    BTW, Fable came out today! I couldn’t buy as I still have too many games to finish already…

    Francis A broken phone annihilated my internet. It’s about as flaky as a box of Kellogg’s. Florida is definitely not a hurricane buffer state… or, if it is, Francis was a bad arse. At any rate when I’m not coding, drawing, or cleaning it’s gotta be about the games. Here’s a rundown of what I’ve hit and what I think in case your thinking of doing the same. I’m only dicussing games I’ve either beaten or played enough to know, fairly, whether they are good or not.
    (more…)

  • High Level vs. Implementation Details

    Am I the only one that has problems seperating the 2 in conversations? I reckon older(insert your own definition) developers would have no problems with this, but to me, it’s tough. Hypothetical example being:

    “Let’s talk about solving this server architecture problem. What is the best way to keep a service that we can talk to client side without having to worry about the service being clustered?”

    Now, the second someone says, “We’ll in Web Logic, you can write this Java class, blah blah blah…”, that’s considered an implementation detail. It’s like, if you veer off the path of audiotorial UML diagram in your speech, and actually talk about how those things work, game over, go to jail, do not pass go, do not collect $200 dollars. Know what I mean?

    I had to submit a paper at work today and discuss it’s findings in terms of defining facts and opinions, clearly seperated, and how they apply to finding a technical solution to a problem. I still, however, think I failed. I mean, in the facts, I tried not to reference technology solving THE problem, but rather solving THEIR or “a problem related to this was solved this way”. I don’t know if that violates the programmer ettiquete…

    Like, if I asked you I need an animation on the web, most of you (I would hope) would immedately blurt “use Flash, yo”. I’d counter with, “that’s an implementation detail”. That feeling is what I’m talking about. It seems the correct answer is, assuming you know all of the details behind what the web animation needs to do, you’d simply respond by stating the facts of how the animation needs to run, look, and the target platform that the user needs to view it on. At that point, once there is no fuzziness in terms of what really needs to happen, you can then pick the technology that will solve the problem, vs. having technology drive the problem. Make sense?

    It sounds simple, elegant, and a great process, but to me, it’s hard. It feels the same way research projects go. You don’t actually solve the problem… you merely research possible solutions and “sound” objective in your conclusions.

    Is this something developers are taught in college or something?

  • Flashcom Components: Dungeons & Dragons Tools

    I’ve been working on these components as a fun side project the past 2 weeks. As usual, I’m bored and want to do something else. I’ve included docs (a ton) on why you should care, what they are, and how they are made.

    Benefits:
    – neat (I think) use of cell renderers
    – easier way to get avatar chat via above
    – using AS2 + Flash MX 2004 components + Flashcom Components together
    – free components & code!

    The docs are in order, so if you actually take the time to read, I suggest you do in order since that’s how my thoughts actually came out, and therefore is your only hope in following.

    Since the documentation is a book, I couldn’t make it a blog entry… just too big. Therefore, if you have any comments, please comment in this entry here.

    Flash Communication Server Dungeons & Dragons Components

    …geez, that’s a div breaker there (kind of long). How about:

    FCS D&D ComponentsDocumentation | Source v2 | Source v1

  • Bush is Dungeon Master in Dungeons & Dragons

    Bush is DM in DnD

    DM Bush: You see an Al Qaeda operative run into the cave… what do you do?
    Cheney of Nebraska: I use magic missle!
    DM Bush: You can’t see him; it’s dark.
    Cheney of Nebraska: …Then I attack the darkness!
    DM Bush: LOL! Ok, you attack the darkness.
    Cheney of Nebraska: I rolled 5. Take that Al Qaeda!
    Sir Rumsfeld: I suggest we smoke ’em out. I gather grass and leaves in large quantities, and I place it by the stinking cave’s entrance.
    DM Bush: The magic missle enrages the Al Qaeda inside the cave. A cleric emerges and casts Curse of Jihad on you. Cheney of Nebraska, you fail your save vs. journalism and lose 2 points of Charisma!
    Cheney of Nebraska: No fair, I had a spell of non-CNN Detection cast… there’s no way they could spot me!
    DM Bush: While Cheney of Nebraska’s pants are on fire, another operative tosses a holy hand grenade of Antioch out of the cave. Sir Rumsfeld, you take 8 points of splash damage!
    Sir Rumsfeld: Screw this, I cast fireball right into that damn cave!
    Blair the Great: :: shouting :: Hey, can I have a Mountain Dew from the fridge?
    DM Bush: Yes, that’s fine!
    Blair the Great: Cool, so I’m at the tavern getting drunk. Are there are any hot girls there?
    DM Bush: Uh… yes, hold on…
    Blair the Great: Well I want to see if they like me. I try to hit on them.
    Cheney of Nebraska: I use my Ring of Bunker Buster at the cave after Rumsfeld’s fireball… time to bring the house down!
    DM Bush: …you can’t, though, your too busy attempting to explain…
    Blair the Great: :: shouting :: Come on, do they like me or what!?
    DM Bush: Er… :: rolls irritatingly :: You get +1 because of your Brit Charm ability… they like you, ok! Now Cheney…
    Blair the Great: Great! I’m getting drunk at the tavern with the girls.
    DM Bush: Fine!
    Sir Rumsfeld: Is the cave collapsed yet, or what?
    Cheney of Nebraska: Yeah, yeah! I use my wand of Osama Detection.
    DM Bush: It’s out of charges… and your preoccupied anyway! And no, the cave is still standing.
    Sir Rumsfeld: This is lame… I’m heading to the tavern to meet up with Tony.
    Cheney of Nebraska: Me too!

    Picture via her majesty via JWZ.