Blog

  • Dance, Voldo, Dance – Soul Calibur Spoof

    Via Steven Sacks via Milk And Cookies.

    I have this game for Gamecube, and although they didn’t do Voldo’s Exploding Doughnut move, it’s all good. This video is real game footage of 2 Voldos from the Soul Calibur game dancing to Nelly’s Hot in Herrrrr.

    Dance, Voldo, Dance

  • FEEDBot: Central 1.5 AIM SDK Sample App

    With the developer release of Central 1.5 with the AIM SDK today, I have something that should help jumpstart your interest to what is possible when actually utilizing one of Central 1.5’s newest features, the AIM SDK.
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  • JSFL: JXL-Withrow Text Effect

    Wrote this over the weekend. I remembered a text effect I was taught by one of my past managers, so wanted to see if I could recreate it for any block of text.

    Low and behold, I did!

    Simply click on a text field with text in it to select it, run the command, and walla, you have a reusable, graphic symbol with the effect!

    It’s not very customizable in terms of speed; it only looks good at 31 or 61 frames per second. Keep in mind it creates a graphic symbol, not a movie clip. Therefore, the graphic symbol must reside in the same amount of frames on the timeline that the graphic symbol itself has on it’s own timeline. Confused? Just convert it to a movie clip. At any rate, pretty neat one can automate some of this stuff. I wish I could spend a week just writing a bunch of these, and then package them up!

    JXL-Withrow Text Effect – MXP | JSFL

    Sample

  • Game Reviews

    BTW, Fable came out today! I couldn’t buy as I still have too many games to finish already…

    Francis A broken phone annihilated my internet. It’s about as flaky as a box of Kellogg’s. Florida is definitely not a hurricane buffer state… or, if it is, Francis was a bad arse. At any rate when I’m not coding, drawing, or cleaning it’s gotta be about the games. Here’s a rundown of what I’ve hit and what I think in case your thinking of doing the same. I’m only dicussing games I’ve either beaten or played enough to know, fairly, whether they are good or not.
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