Blog

  • IFBIN Provides Solutions

    There are no de facto solutions in software development. In the context of Flash & Flex Development, there are a plethora of ways to attack a problem and solve it. In part to the wide array of backgrounds that Flash & Flex Developers have as well as just human nature where everyone is special and each person is different; 2 people will have different solutions to the same problem.

    In regards to software development, this is great for the IFBIN consumer. It doesn’t just boil down to OOP purist vs. Pragmatism… or “doing it right” vs. “doing it fast” (although, I hope my examples meld the best of both worlds!). It’s a matter of what differentiates one solution from another, and when is one better than the other? What can I learn from this? How can our team utilize these solutions in the future for different problems & projects?

    The 2nd facet is style. For those who truly believe programming is an artform, then you know that approaches to solving a problem may or may not fit with your mindset, your way of doing things, or your style.

    IFBIN provides those solutions via software examples in a variety of styles. With multiple quality examples done by many of the best Flash & Flex Developers in the world, you as the consumer end up with multiple ways to solve a development problem.

    IFBIN has great software examples and provides solutions to problems.

    What do I get out of it? Additional incentive to clean up my examples I continually release so others get greater benefit from them (comment, document, remove implied dependencies, etc.). It’s nice to know that what I consider fun to do in my spare time actually makes a positive difference in other developers’ day to day work.

    Thanks Ted for the opportunity to be a part of IFBIN, and I look forward to helping create many additional examples!

    Check out IFBIN!

  • Planarity: Flash Untangle Puzzle Game

    I hate puzzle games, but this game is getting good reviews on Flashcoders by developers & designers alike. Basically, you have to untangle nodes; each node is attached to other nodes, and you drag things around to help untangle the mess.

    I got bored at level 3, but supposedly level 17 on is hard unless you have an Alienware like me; meaning, if you get a script timeout error, just click “no” and wait for the code to finish running.

    Planarity

  • Macromedia Blog Authoring Survey

    I got really excited taking this survey. I remember hearing about it way back, something about Contribute the Contribute Team formulating a Blog Authoring Advisory Council.

    Then, last week I get this email saying take a survey and be entered to win a new Apple iPod Mini.

    As I took the survey, I started to see that the people who wrote the survey suffer the same pains of blogging that I do. It’s really exciting to know there is the potential for a product that will allow you to blog, built buy a company such as Macromedia. I’m sold.

    Anyway, please take the survey; you might win iPod Mini!

    http://www.surveymonkey.com/s.asp?A=90958185E65789

  • Dawn 2 Alpha

    This game is pretty cool. I helped test it about 2 weeks ago. Benjamin sent the link on a Friday afternoon which is when only the freaks remain online and fully active in the mailing lists vs. going home. As such, he didn’t get many testers that evening, which meant I actually got to play the creator. He pawn me the first game, I got practice the 2nd with someone else, and then the third game, playing the creator was darn close… I made too many robots which are fast, but not as powerful.

    Anyway, fun game, like Starcraft, but with a Dark Crystal type of feel; game’s got a lot of character, low learning curve, and requires good mouse, keyboard, and micro-management skills. Fun stuff!

    Please help him test it out!

    http://www.dawn2.com/alpha/
    user: dawn
    pass: alpha