*** Update: Paul Taylor (@guyinthechair) has a more recent post on the same subject. ***
*** NOTE: I’m a n00b at Cocoa and Objective C. Unlike Python, I don’t like learning it, either. If you perceive something below is inaccurate, please comment, and I’ll update. ***
I was having a lot of fun using the iPhone packager.Â Then Apple changed their licensing to prevent people like me from using ActionScript for iPhone/iPad, and instead being forced to use their toolsets, or those unofficially approved. At first I was furious. Then I tried to get a simple list to scroll in AS3. Even using a fake mask, device fonts, and cacheAsBitmap for all items + container, it just wasn’t smooth, even with just 30 items, regardless of frame rate. If you use an out of the box UITableView in Cocoa, it “just works”.
Continue reading “Cocoa Chronicles #1: ActionScript vs. Objective C”
I attended and spoke at the 360 Flex conference in San Jose this year. Before the high fades away, I wanted to post what I learned last week for a few reasons. First, to share with others. Second, to share for those who didn’t attend, but might if they feel they’d gain something from it. Third, a growing number of Flex devs, albeit really small, feel they don’t gain much from conferences. I wanted to show a potential counterpoint to this in hopes it’ll convert them back.
Continue reading “What I Learned From 360Flex 2010”
I talk developing for Apple’s new iPad, how you can use your existing video to play on it. Also the Gaia Flash Framework’s history with a quick summary of what she does.
Continue reading “Apple’s iPad, HTML5 Video, Gaia Flash Framework – JXLTV – Episode #3”
Jesse talks about upcoming conferences, why use a framework, clearing up whether or not he’d use Cairngorm 3 on a project, and MLK quotes of note.
Continue reading “Conferences, Why Frameworks, Cairngorm 3 – JXLTV – Episode #2”