Flex and Flash Developer – Jesse Warden dot Kizz-ohm

A blog on software development, technology, games & movies.

About

This is the blog of Jesse Warden, a Rich Internet Application Architect. He specializes in using Flex and Flash to create Rich Internet Applications.

Archive for September, 2005

Reading LordAlex’s posting, and was like, “Wow, I wonder who else is in there that I know?”. That way, at parties, I can be like, “Yeah, I know him… he’s pretty cool. I know him too, he owns me on Halo. I know her, I know that dude…” since at parties you [...]

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Day of Defeat Source

Wednesday, September 28th, 2005

DOD Source. I gave this whirl late last night since I bought it like over a year ago with my HalfLife 2 purchase (it came with it) and was finally released this last weekend. She crashed on me twice, I think because my sound card drivers are fubared. Regardless, it looks a [...]

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The Making of Flash 8 – JXL Cameo

Wednesday, September 28th, 2005

Even as I am now a full-time Flex contractor, I still utilize Flash 8 in more than half of my daily duties. I really am impressed with the quality of this release. As I continually scan the lists, I’m seeing a steady stream of feature discussions, both old and new, which indicate no [...]

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Wireframe Components Using Flash 8’s Scale9

Tuesday, September 27th, 2005

Scale9 doesn’t suck. When I originally saw it, I wasn’t impressed, but apparently was too quick of a judge.
I’ve been doing more and more wireframing this past year for projects. One could also call them storyboards since a lot of work in Flash & Flex has a lot of potential crossovers. As [...]

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After reading this article about using Flash 8 in Flex 1.5, and failing to prove it wrong, I still figured I could blend the best of both worlds.
Background
I’ve always wanted a Map Revealer, like Fantasy Grounds has; here’s a screenshot. The goal it accomplishes is it allows players in the game to see where [...]

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