Tim Oxley posted on Twitter a common frustration I experienced for 5 years.
If I rush it, there are errors, if I take my time to get it right, it takes too long. I hate this industry.
Around 2005, I stopped having this problem. Whether that’s the 10,000 hours rule, or the 5 year rule (can’t find citation, but it’s out there), that’s when I stopped hating my code after I wrote it. I clearly hadn’t mastered programming, nor Flash, yet life was a lot more enjoyable when a task/milestone/project was complete.