FUI Invalidate, DataProvider, and 1 frame update

For the past couple of months, a lot of my components blindly inherit from the FUIComponentClass in Flash. Blindly meaning I really didn’t know why I was other than it says in the comments that it is the base component of all Flash components, and all other components in the Macromedia sets do inherit from it in some way or another, so I figured I would follow suit. More important things to do than to investigate something as trivial as functionality I’ll probably not use for awhile, right? Well, <a href=”http://psychlonex.dyndns.org/”>John Robinson</a> and I this weekend walked through it, and we think we’ve figured out how it works… partly, as well as the DataProvider, and why the 1 frame update happens.

Projects

Uber-busy. Only description I can use to describe the next 2 weeks. Special someone told me something has to give, but I never snap, I break. Until then, I’m gonna keep trying to get it all done. So, for those of you looking for:
– Does CustomActions work in a Flash Panel?
– Where the $%*( is your JXL Lizz-ite set?
– How come you don’t offer your advanced Radio component as a download?
etc, etc, etc…

It’s because of all the stuff I got going on…