Posted this over at the Flashlite group on Google Groups. Re-posting here.
Good news and bad news.
The good news is, Gary Rosenzweig at Developer Dispatch ported some of his Flash 5 games to work in Quicktime. Quicktime, the player, actually has a series of tracks or “layers” that can be baked into a .mov file. So, he apparently got a bunch of these to successfully work in Quicktime embedded in Safari, the web browser that the iPhone will use.
The Bad news is, I remember JD reporting that Apple turned this off last September. While he says it’s Flash 3, Gary’s saying it’s Flash 5. Either way, if you’ve ever seen how complicated it is to futz with Quicktime settings, then you know there is no way in heck a consumer is going to turn this on, especially on an iPhone.
Straight ghetto, but Flash 5 is better than no Flash. Furthermore, you can depend on Quicktime actually being there on the iPhone… I think. Anyway, nothing official yet.