Flex and Flash Developer – Jesse Warden dot Kizz-ohm

A blog on software development, technology, games & movies.

About

This is the blog of Jesse Warden, a Rich Internet Application Architect. He specializes in using Flex and Flash to create Rich Internet Applications.

Archive for November, 2005

My Nokia Bluetooth Wireless Keyboard arrived today for my Nokia 6680 cell phone. Retails for $199, but I got it for about $139 at Mobile City Online. It’s only fitting that I get a keyboard for a phone that boots. There is definately a line a device crosses, more so a phone [...]

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You can finally add event listeners to MovieClip events. Whats more, you can register for the enterFrame event and you don’t have to have something “visual” to do it. You just create a new MovieClip or Sprite in your class, register for the event, and never add it to the Display List. [...]

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Winter: Fireworks MX 2004 Painting

Saturday, November 26th, 2005

Hit a snag last night trying to figure out why my BitmapData was getting cropped when I was sure my Bitmap was not using a scrollRect. If you don’t know what that means, neither did I at 10:00pm… I just gave up, and went to change my website banner. I wanted to do [...]

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Machines Enter the Cellular Mundane Push

Friday, November 25th, 2005

Old tech, new, more personal application. Pre-recorded messages have been the norm for call help. If you call just about anywhere for help, excluding your local power company in a small, southern, American town, you’ll get a pre-recorded message, usually navigatable via the touch-tone phone, and more recently, decently intelligent voice recognition. [...]

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AS3 Chronicles #2: Using Embedded Images

Thursday, November 24th, 2005

Remember in Flash when you wanted to use a simple bitmap? You had to:

import the bitmap
put it in a new MovieClip
give it a unique linkage ID
use attachMovie/createObject(v2) on that linkage ID

In Flex 1.5, you had to:

use the Embed directive above a variable
use createChild/Image.source using the variable

Here’s how you do it in AS3:
[Embed(source="images/Sabin.png")]
var sabin_img:Class;

var img:sabin_img [...]

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