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Tag: game

Posted on May 30, 2012May 30, 2012

Memory Corona SDK Time Lapse & Code

Memory LogoI built a Corona SDK game over Memorial Day weekend called “Memory“. It took me 12 hours and I recorded the whole thing using ScreenFlow. I’ve compressed it here down to 7 minutes. The code is up on Github. I’ll get to iOS/Nook/Kindle someday…

 

Posted on February 1, 2011February 1, 2011

Corona Game Example: Balloon Pop

AIR for Android ActionScript Charting ExampleIntroductionWhat

Here’s a simple, unfinished, Corona game. It shows how to:

  • use a sprite sheet for animation
  • use tweening to move things
  • play audio
  • handle touch events

Why

As a Flex and Flash Architect, you’re probably wondering why I’m even bothering with Lua, specifically Corona.  A few reasons.

Continue reading “Corona Game Example: Balloon Pop”

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