Fun With Polymer 1.1


I’ve spent the past 2 weeks of my vacation playing with JavaScript, Polymer, Node, Express, Restify, and Mongo. Today, I wanted to cover the fun I had with Polymer, Google’s web UI component framework, contrast it with other frameworks, and give my general impressions. From this you’ll have a firm understanding of what Polymer is for, how to use it, and what things to watch for.

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How to Fix the Flash CS3 Components

*** Update: This is NOT fixed in Flash CS4, nor in the 10.0.2 update. I guess Adobe is in denial that stage.invalidate() is broken, or they just don’t have the dough to throw at QA to get 3 lines of code + an updated set of SWC’s. *sigh* ***

…and end the drawNow madness.

I knew something was SERIOUSLY wrong when I read in the official docs (Part 3) from Adobe that if your code doesn’t work correctly, try using “drawNow”, and failing that, “validateNow”. What do you mean “try”? What… the… hell…

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