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Tag: box2d

Posted on February 23, 2012February 23, 2012

Building An Elevator in Box2D

Introduction

It took me 4 days to build an Elevator via Box2D in Corona SDK. I wrote the actual code and API for it in about 30 minutes. Getting the physics to work proved way more challenging than I anticipated. I’m still learning the ins and outs of Box2D as it relates to game development, so wanted to report on how I went about it and what I learned.

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