Blog

  • Iterator AS2 Class

    Here’s an ActionScript 2.0 Iterator class. You typically extend this since the one I provide is a base class. Here’s an example:

    dialogue_array = new Iterator();
    dialogue_array[0] = "Sup!?";
    dialogue_array[1] = "Not much, mangxt.";
    dialogue_array[2] = "Cool... btw, your inside an Iterator, sucka!";
    
    trace(dialogue_array.first());
    trace(dialogue_array.isDone);
    trace(dialogue_array.next());
    trace(dialogue_array.isDone);
    trace(dialogue_array.next());
    trace(dialogue_array.isDone);
    

    Download – AS

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  • I need a new search mechanism for my site

    Atomz.com recently announced that:

    “To help offset the cost to continue to provide this service, we will be adding contextual advertising before and after the search results. This advertising will be delivered by Google, our advertising partner. The ‘sponsored links’ will be purely text-based and will be driven off the search keywords entered. They will be visually distinct from your search results, so your visitors know what results are for your site, separate from the advertising.”

    I will not allow advertising on my site, and I know of a peer of mine who’s company is having similiar problems with this recent news. I’m sure I could probably use the default MoveableType search engine for my site, but that wouldn’t work for my friend.

    Anyone know of a free search engine I can use for my site and/or others? It will replace the current search functionality I have now.

  • Central App Window’s Maximum Size

    Question posed on the Central Dev list on why Central cannot be maximized to 3 monitors. I tried it myself on my dual monitor setup with no go. After some tests at both 1280×1024 & 1920×1440 on dual monitors with an ATI Radeon 9600 SE, it seems the Central App Window’s maximum width is 1920 pixels wide, but I couldn’t find a maximum height. My guess is it’s the same, 1920.

    Interesting considering Flash’s max width and height for a SWF is 2880×2880. I’m not losing sleep over a loss of 960 pixels; I’m still trying to figure out what I’d ever do with even 1920×1920 pixels in the first place.