Flex and Flash Developer - Jesse Warden dot Kizz-ohm

A blog on software development, technology, games & movies.

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This is the blog of Jesse Warden, a Rich Internet Application Architect. He specializes in using Flex and Flash to create Rich Internet Applications.

Archive for January, 2007

Invalidation Strategies for Flash Player

Wednesday, January 31st, 2007

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Had the honor of meeting up with an old friend yesterday. Chris Skogen, one of the talented gents at Gizmolabs, was my manager & tech lead when I worked at BellSouth. He’s an extremely talented programmer, doing a lot of C, C++, assembly, and Java. Below is some of his team’s [...]

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After yesterday’s frustrations with the technical limitations I’m running into, I thought I’d put out some questions to the community to see what they feel is important to them in a Flash Lite 2 component framework. This will help me focus my efforts and deliver something useful to the developer community by the Ides [...]

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Can’t sleep, so here are a couple trends I keep noticing I do in my Flash Lite 2 development.
First off, I keep running out of RAM. The forms I had the designer create from my wireframes won’t work because the wireframes were flawed. In designing them, I had no idea that some of [...]

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Creative Commons is not for Software, I Disagree

Wednesday, January 24th, 2007

I was irritated there was no attribution style license on Google Code, specifically, no Creative Commons license. So, I joined the Google Code mailing list, found 2 previous posts from people asking for CC being added as a license option, with responses that didn’t make it seem too likely to happen. I posted [...]

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Flash Lite 2: SetInputTextType & Slash Syntax

Tuesday, January 23rd, 2007

Flash Lite 2/2.1 has an fscommand2 called “SetInputTextType”. One of the reasons for its existence is that TextField.restrict is not supported in Flash Lite 2 / 2.1. My guess is, to make it easier for the Flash Lite Player engineers to support some forms of TextField restriction values, they found what was commonly [...]

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