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	<title>
	Comments on: Building An Elevator in Box2D	</title>
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	<description>Software &#124; Fitness &#124; Gaming</description>
	<lastBuildDate>Tue, 20 Mar 2012 12:34:41 +0000</lastBuildDate>
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		<title>
		By: Thomas		</title>
		<link>https://jessewarden.com/2012/02/building-an-elevator-in-box2d.html/comment-page-1#comment-243534</link>

		<dc:creator><![CDATA[Thomas]]></dc:creator>
		<pubDate>Tue, 20 Mar 2012 12:34:41 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=3048#comment-243534</guid>

					<description><![CDATA[Outstanding - I love the elevator and the character rope you created is even cooler.  Corona SDK has been extremely fun to work in, and my next design will be for a 2d platformer.  It&#039;s interesting using box2d as the physics engine to handle most of the things I used to do in Flashpunk/Flixel.

Looking forward to more corona game dev posts!]]></description>
			<content:encoded><![CDATA[<p>Outstanding &#8211; I love the elevator and the character rope you created is even cooler.  Corona SDK has been extremely fun to work in, and my next design will be for a 2d platformer.  It&#8217;s interesting using box2d as the physics engine to handle most of the things I used to do in Flashpunk/Flixel.</p>
<p>Looking forward to more corona game dev posts!</p>
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