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	Comments on: Adding Achievements to Your Corona Game or App Using OpenFeint &#038; Papaya Mobile	</title>
	<atom:link href="https://jessewarden.com/2011/10/adding-achievements-to-your-corona-game-or-app-using-openfeint-papaya-mobile.html/feed" rel="self" type="application/rss+xml" />
	<link>https://jessewarden.com/2011/10/adding-achievements-to-your-corona-game-or-app-using-openfeint-papaya-mobile.html</link>
	<description>Software &#124; Fitness &#124; Gaming</description>
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		<title>
		By: Lua Classes &#38; Packages in Corona &#124; Flex &#38; Flash Consultant &#8211; Jesse Warden dot Kizz-ohm		</title>
		<link>https://jessewarden.com/2011/10/adding-achievements-to-your-corona-game-or-app-using-openfeint-papaya-mobile.html/comment-page-1#comment-242849</link>

		<dc:creator><![CDATA[Lua Classes &#38; Packages in Corona &#124; Flex &#38; Flash Consultant &#8211; Jesse Warden dot Kizz-ohm]]></dc:creator>
		<pubDate>Thu, 20 Oct 2011 16:00:59 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=2851#comment-242849</guid>

					<description><![CDATA[[...] Consulting Chronicles         &#8592; Adding Achievements to Your Corona Game or App Using OpenFeint &#038; Papaya Mobile [...]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Consulting Chronicles         &larr; Adding Achievements to Your Corona Game or App Using OpenFeint &amp; Papaya Mobile [&#8230;]</p>
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		<title>
		By: Justin		</title>
		<link>https://jessewarden.com/2011/10/adding-achievements-to-your-corona-game-or-app-using-openfeint-papaya-mobile.html/comment-page-1#comment-242843</link>

		<dc:creator><![CDATA[Justin]]></dc:creator>
		<pubDate>Wed, 19 Oct 2011 02:03:18 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=2851#comment-242843</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://jessewarden.com/2011/10/adding-achievements-to-your-corona-game-or-app-using-openfeint-papaya-mobile.html/comment-page-1#comment-242827&quot;&gt;JesterXL&lt;/a&gt;.

Definitely and we are working on support for AIR =)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://jessewarden.com/2011/10/adding-achievements-to-your-corona-game-or-app-using-openfeint-papaya-mobile.html/comment-page-1#comment-242827">JesterXL</a>.</p>
<p>Definitely and we are working on support for AIR =)</p>
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		<title>
		By: Almog		</title>
		<link>https://jessewarden.com/2011/10/adding-achievements-to-your-corona-game-or-app-using-openfeint-papaya-mobile.html/comment-page-1#comment-242838</link>

		<dc:creator><![CDATA[Almog]]></dc:creator>
		<pubDate>Tue, 18 Oct 2011 00:23:08 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=2851#comment-242838</guid>

					<description><![CDATA[Thanks for link and info about Scoroied, I would add that Scoreoid was not just made for Flash but is truly cross platform. The goal allowing everyone to use it including emerging markets like HTML5 and TV&#039;s.]]></description>
			<content:encoded><![CDATA[<p>Thanks for link and info about Scoroied, I would add that Scoreoid was not just made for Flash but is truly cross platform. The goal allowing everyone to use it including emerging markets like HTML5 and TV&#8217;s.</p>
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		<title>
		By: Mario		</title>
		<link>https://jessewarden.com/2011/10/adding-achievements-to-your-corona-game-or-app-using-openfeint-papaya-mobile.html/comment-page-1#comment-242833</link>

		<dc:creator><![CDATA[Mario]]></dc:creator>
		<pubDate>Sun, 16 Oct 2011 19:30:59 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=2851#comment-242833</guid>

					<description><![CDATA[Wow, thanks for such a greatly detailed step-by-step guide for integrating these leaderboard options into Corona!! My buddy and I were JUST talking about getting the ball rolling on integrating OpenFeint yesterday so this is a timely help!!

Best,
Mario]]></description>
			<content:encoded><![CDATA[<p>Wow, thanks for such a greatly detailed step-by-step guide for integrating these leaderboard options into Corona!! My buddy and I were JUST talking about getting the ball rolling on integrating OpenFeint yesterday so this is a timely help!!</p>
<p>Best,<br />
Mario</p>
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		<title>
		By: JesterXL		</title>
		<link>https://jessewarden.com/2011/10/adding-achievements-to-your-corona-game-or-app-using-openfeint-papaya-mobile.html/comment-page-1#comment-242827</link>

		<dc:creator><![CDATA[JesterXL]]></dc:creator>
		<pubDate>Fri, 14 Oct 2011 20:35:11 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=2851#comment-242827</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://jessewarden.com/2011/10/adding-achievements-to-your-corona-game-or-app-using-openfeint-papaya-mobile.html/comment-page-1#comment-242826&quot;&gt;Justin&lt;/a&gt;.

I love y&#039;alls web interface. So far, no problems. I&#039;ve just been doing scores &amp; achievements to ensure parity between both Android and iOS. I thought about diving into Android specific features, though, so when I get time to play after &lt;a href=&quot;http://www.fitc.ca/events/about/?event=121&quot; rel=&quot;nofollow&quot;&gt;RIA Unleashed&lt;/a&gt;, I&#039;ll give &#039;em a whirl and let you know.

I will say I have the same problems with OpenFeint that I have with Papaya and that&#039;s the whole black box thing. As a software developer who constantly utilizes web API&#039;s, it&#039;s a little strange that almost all of Corona&#039;s API&#039;s are write only; I can&#039;t read anything to update the client and do a custom GUI. I get why, and maybe that&#039;s just how it is and I need to deal.

Regarding improvement, I can only answer with 1 request: Support for Adobe AIR.

I can write a more formalized, and helpful-to-a-developer response in email this weekend. Thanks for taking the time to come here!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://jessewarden.com/2011/10/adding-achievements-to-your-corona-game-or-app-using-openfeint-papaya-mobile.html/comment-page-1#comment-242826">Justin</a>.</p>
<p>I love y&#8217;alls web interface. So far, no problems. I&#8217;ve just been doing scores &#038; achievements to ensure parity between both Android and iOS. I thought about diving into Android specific features, though, so when I get time to play after <a href="http://www.fitc.ca/events/about/?event=121" rel="nofollow">RIA Unleashed</a>, I&#8217;ll give &#8217;em a whirl and let you know.</p>
<p>I will say I have the same problems with OpenFeint that I have with Papaya and that&#8217;s the whole black box thing. As a software developer who constantly utilizes web API&#8217;s, it&#8217;s a little strange that almost all of Corona&#8217;s API&#8217;s are write only; I can&#8217;t read anything to update the client and do a custom GUI. I get why, and maybe that&#8217;s just how it is and I need to deal.</p>
<p>Regarding improvement, I can only answer with 1 request: Support for Adobe AIR.</p>
<p>I can write a more formalized, and helpful-to-a-developer response in email this weekend. Thanks for taking the time to come here!</p>
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