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	Comments on: Robotlegs For Corona	</title>
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	<link>https://jessewarden.com/2011/08/robotlegs-for-corona.html</link>
	<description>Software &#124; Fitness &#124; Gaming</description>
	<lastBuildDate>Fri, 19 Aug 2011 22:15:28 +0000</lastBuildDate>
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	<item>
		<title>
		By: Tink		</title>
		<link>https://jessewarden.com/2011/08/robotlegs-for-corona.html/comment-page-1#comment-242710</link>

		<dc:creator><![CDATA[Tink]]></dc:creator>
		<pubDate>Fri, 19 Aug 2011 22:15:28 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=2788#comment-242710</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://jessewarden.com/2011/08/robotlegs-for-corona.html/comment-page-1#comment-242664&quot;&gt;JesterXL&lt;/a&gt;.

Missed me? I&#039;m on both, just don&#039;t say much, I&#039;m a very quiet guy you know ;)

http://twitter.com/#!/tinklondon
https://plus.google.com/116007491607791413614/posts]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://jessewarden.com/2011/08/robotlegs-for-corona.html/comment-page-1#comment-242664">JesterXL</a>.</p>
<p>Missed me? I&#8217;m on both, just don&#8217;t say much, I&#8217;m a very quiet guy you know ;)</p>
<p><a href="http://twitter.com/#!/tinklondon" rel="nofollow ugc">http://twitter.com/#!/tinklondon</a><br />
<a href="https://plus.google.com/116007491607791413614/posts" rel="nofollow ugc">https://plus.google.com/116007491607791413614/posts</a></p>
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		<title>
		By: Why Robotlegs For Games? &#124; Flex &#38; Flash Consultant &#8211; Jesse Warden dot Kizz-ohm		</title>
		<link>https://jessewarden.com/2011/08/robotlegs-for-corona.html/comment-page-1#comment-242668</link>

		<dc:creator><![CDATA[Why Robotlegs For Games? &#124; Flex &#38; Flash Consultant &#8211; Jesse Warden dot Kizz-ohm]]></dc:creator>
		<pubDate>Mon, 08 Aug 2011 16:16:31 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=2788#comment-242668</guid>

					<description><![CDATA[[...] Consulting Chronicles         &#8592; Robotlegs For Corona [...]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Consulting Chronicles         &larr; Robotlegs For Corona [&#8230;]</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: JesterXL		</title>
		<link>https://jessewarden.com/2011/08/robotlegs-for-corona.html/comment-page-1#comment-242664</link>

		<dc:creator><![CDATA[JesterXL]]></dc:creator>
		<pubDate>Mon, 08 Aug 2011 15:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=2788#comment-242664</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://jessewarden.com/2011/08/robotlegs-for-corona.html/comment-page-1#comment-242660&quot;&gt;Tink&lt;/a&gt;.

Oh hai, Tink! We&#039;ve uh... yeah, you know, missed you on TwitRAR and G+.

I had no idea about Ember, thanks a ton for the links! I have no clue yet if there is an equivalent; there is so much to learn.... drowning in forum posts, emails, and browser tabs...]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://jessewarden.com/2011/08/robotlegs-for-corona.html/comment-page-1#comment-242660">Tink</a>.</p>
<p>Oh hai, Tink! We&#8217;ve uh&#8230; yeah, you know, missed you on TwitRAR and G+.</p>
<p>I had no idea about Ember, thanks a ton for the links! I have no clue yet if there is an equivalent; there is so much to learn&#8230;. drowning in forum posts, emails, and browser tabs&#8230;</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Tink		</title>
		<link>https://jessewarden.com/2011/08/robotlegs-for-corona.html/comment-page-1#comment-242660</link>

		<dc:creator><![CDATA[Tink]]></dc:creator>
		<pubDate>Mon, 08 Aug 2011 10:34:54 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=2788#comment-242660</guid>

					<description><![CDATA[As you mentioned Robotlegs could be useful for the  GUI and HUD, maybe a port of an entity framework (something I learnt about recently from Tom who presented for us) would be useful for the games themselves (unless there already is one)?

http://www.tomseysdavies.com/2011/02/03/getting-started-with-ember/
http://www.lfpug.com/entity-systems-%E2%80%93-a-better-way-to-develop-games/]]></description>
			<content:encoded><![CDATA[<p>As you mentioned Robotlegs could be useful for the  GUI and HUD, maybe a port of an entity framework (something I learnt about recently from Tom who presented for us) would be useful for the games themselves (unless there already is one)?</p>
<p><a href="http://www.tomseysdavies.com/2011/02/03/getting-started-with-ember/" rel="nofollow ugc">http://www.tomseysdavies.com/2011/02/03/getting-started-with-ember/</a><br />
<a href="http://www.lfpug.com/entity-systems-%E2%80%93-a-better-way-to-develop-games/" rel="nofollow ugc">http://www.lfpug.com/entity-systems-%E2%80%93-a-better-way-to-develop-games/</a></p>
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