<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Agile Chronicles #12: Technical Debt	</title>
	<atom:link href="https://jessewarden.com/2010/07/agile-chronicles-12-technical-debt.html/feed" rel="self" type="application/rss+xml" />
	<link>https://jessewarden.com/2010/07/agile-chronicles-12-technical-debt.html</link>
	<description>Software &#124; Fitness &#124; Gaming</description>
	<lastBuildDate>Sat, 06 Jul 2013 01:32:53 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	
	<item>
		<title>
		By: Ted		</title>
		<link>https://jessewarden.com/2010/07/agile-chronicles-12-technical-debt.html/comment-page-1#comment-241891</link>

		<dc:creator><![CDATA[Ted]]></dc:creator>
		<pubDate>Thu, 05 Aug 2010 21:10:08 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=2401#comment-241891</guid>

					<description><![CDATA[Been dipping into these articles over time and it is interesting to see some common scenarios and a vocabulary for them too that is not often covered in the places I read so thanks for that. Scrum clearly has many appealing concepts and I can see why it is  valued it. One observation I would stress though is the importance of leadership in teams. My experience is that quality, strong, PMs and senior devs willing to show leadership are the most important key to a sane work environment and successful project. In the end there are great people I would follow whatever their plan and doofuses I would run away from even if their plan was perfect.]]></description>
			<content:encoded><![CDATA[<p>Been dipping into these articles over time and it is interesting to see some common scenarios and a vocabulary for them too that is not often covered in the places I read so thanks for that. Scrum clearly has many appealing concepts and I can see why it is  valued it. One observation I would stress though is the importance of leadership in teams. My experience is that quality, strong, PMs and senior devs willing to show leadership are the most important key to a sane work environment and successful project. In the end there are great people I would follow whatever their plan and doofuses I would run away from even if their plan was perfect.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Keyston Clay		</title>
		<link>https://jessewarden.com/2010/07/agile-chronicles-12-technical-debt.html/comment-page-1#comment-241883</link>

		<dc:creator><![CDATA[Keyston Clay]]></dc:creator>
		<pubDate>Sat, 31 Jul 2010 01:09:58 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=2401#comment-241883</guid>

					<description><![CDATA[Great post. This is the main reason why I don&#039;t do website development anymore and more Software driven. I don&#039;t know if its just me, but I have been called in to work on , what I would call, dead end projects. Meaning that the previous developer didn&#039;t follow some of the basic practices, error checking,encapsulation, or basic structure in the code, basically following the mythology of &quot;Throw it and see if it sticks&quot;.  I understand that some cases OOP is out of scope, or you may not have the time, but I have yet to see any cases like that with any project I&#039;ve done and if you are packaging this off as a production ready application some thought needs to be made.

In regards to the bulk of this post, Technical Debt, through the years I have learned when its good to do a quick and dirty solution ( just to see if it works), then to spend a great deal of time to just have the client remove the functionality/use case. Its frustrating, but I have to agree with you :
&quot;itâ€<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" />s ok if your API is good and the code underneath it sucks&quot;

If your API is great  or half decent, when the need to refactor comes into play, its not as painful.  This is one thing I&#039;ve learn over the years, and boy it has saved me alot of headaches.

Your post has me looking more into Scum development.]]></description>
			<content:encoded><![CDATA[<p>Great post. This is the main reason why I don&#8217;t do website development anymore and more Software driven. I don&#8217;t know if its just me, but I have been called in to work on , what I would call, dead end projects. Meaning that the previous developer didn&#8217;t follow some of the basic practices, error checking,encapsulation, or basic structure in the code, basically following the mythology of &#8220;Throw it and see if it sticks&#8221;.  I understand that some cases OOP is out of scope, or you may not have the time, but I have yet to see any cases like that with any project I&#8217;ve done and if you are packaging this off as a production ready application some thought needs to be made.</p>
<p>In regards to the bulk of this post, Technical Debt, through the years I have learned when its good to do a quick and dirty solution ( just to see if it works), then to spend a great deal of time to just have the client remove the functionality/use case. Its frustrating, but I have to agree with you :<br />
&#8220;itâ€™s ok if your API is good and the code underneath it sucks&#8221;</p>
<p>If your API is great  or half decent, when the need to refactor comes into play, its not as painful.  This is one thing I&#8217;ve learn over the years, and boy it has saved me alot of headaches.</p>
<p>Your post has me looking more into Scum development.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Andreas RÃ¸nning		</title>
		<link>https://jessewarden.com/2010/07/agile-chronicles-12-technical-debt.html/comment-page-1#comment-241880</link>

		<dc:creator><![CDATA[Andreas RÃ¸nning]]></dc:creator>
		<pubDate>Fri, 30 Jul 2010 17:35:53 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=2401#comment-241880</guid>

					<description><![CDATA[Thank you for this post. I recently went through a project the aftermath of which essentially shook me to my core, and this article establishes a language I can use to analyze that situation and better understand why it happened.

One of the best dev-related articles I&#039;ve read all year. Brilliant.]]></description>
			<content:encoded><![CDATA[<p>Thank you for this post. I recently went through a project the aftermath of which essentially shook me to my core, and this article establishes a language I can use to analyze that situation and better understand why it happened.</p>
<p>One of the best dev-related articles I&#8217;ve read all year. Brilliant.</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
