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	<title>
	Comments on: AIR 2 Chat Server &#038; Client	</title>
	<atom:link href="https://jessewarden.com/2009/12/air-2-chat-server-client.html/feed" rel="self" type="application/rss+xml" />
	<link>https://jessewarden.com/2009/12/air-2-chat-server-client.html</link>
	<description>Software &#124; Fitness &#124; Gaming</description>
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		<title>
		By: Brian Lesser		</title>
		<link>https://jessewarden.com/2009/12/air-2-chat-server-client.html/comment-page-1#comment-212033</link>

		<dc:creator><![CDATA[Brian Lesser]]></dc:creator>
		<pubDate>Sun, 13 Dec 2009 04:18:06 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1860#comment-212033</guid>

					<description><![CDATA[Adobe added application-level code to insure data messages are sent without loss in RTMFP. 

Writing P2P applications is very different from writing socket server applications. Both are useful.]]></description>
			<content:encoded><![CDATA[<p>Adobe added application-level code to insure data messages are sent without loss in RTMFP. </p>
<p>Writing P2P applications is very different from writing socket server applications. Both are useful.</p>
]]></content:encoded>
		
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		<title>
		By: Joeflash		</title>
		<link>https://jessewarden.com/2009/12/air-2-chat-server-client.html/comment-page-1#comment-211292</link>

		<dc:creator><![CDATA[Joeflash]]></dc:creator>
		<pubDate>Tue, 08 Dec 2009 19:21:41 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1860#comment-211292</guid>

					<description><![CDATA[Ah, yes that makes sense: chat is unreliable with RTMFP because UDP is a lossy transmission protocol -- great for streaming media, crap for messaging, at least without some kind of feedback error-correction (did the message get there?), which would be extra work.]]></description>
			<content:encoded><![CDATA[<p>Ah, yes that makes sense: chat is unreliable with RTMFP because UDP is a lossy transmission protocol &#8212; great for streaming media, crap for messaging, at least without some kind of feedback error-correction (did the message get there?), which would be extra work.</p>
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		<item>
		<title>
		By: JesterXL		</title>
		<link>https://jessewarden.com/2009/12/air-2-chat-server-client.html/comment-page-1#comment-211290</link>

		<dc:creator><![CDATA[JesterXL]]></dc:creator>
		<pubDate>Tue, 08 Dec 2009 19:01:13 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1860#comment-211290</guid>

					<description><![CDATA[2nd paragraph describes it well:

http://en.wikipedia.org/wiki/User_Datagram_Protocol]]></description>
			<content:encoded><![CDATA[<p>2nd paragraph describes it well:</p>
<p><a href="http://en.wikipedia.org/wiki/User_Datagram_Protocol" rel="nofollow ugc">http://en.wikipedia.org/wiki/User_Datagram_Protocol</a></p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Joeflash		</title>
		<link>https://jessewarden.com/2009/12/air-2-chat-server-client.html/comment-page-1#comment-211289</link>

		<dc:creator><![CDATA[Joeflash]]></dc:creator>
		<pubDate>Tue, 08 Dec 2009 18:58:03 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1860#comment-211289</guid>

					<description><![CDATA[Good point. Why is there no guaranteee -- because of most firewall settings?]]></description>
			<content:encoded><![CDATA[<p>Good point. Why is there no guaranteee &#8212; because of most firewall settings?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: JesterXL		</title>
		<link>https://jessewarden.com/2009/12/air-2-chat-server-client.html/comment-page-1#comment-211239</link>

		<dc:creator><![CDATA[JesterXL]]></dc:creator>
		<pubDate>Tue, 08 Dec 2009 00:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1860#comment-211239</guid>

					<description><![CDATA[The important difference is RTMFP is UDP, whereas Socket/ServerSocket is TCP/IP.  If I send a chat message via UDP, there is no guarantee it&#039;ll get there, whereas with Socket, there is.  TCP, however, isn&#039;t as good for sending video &#038; audio because you want speed.]]></description>
			<content:encoded><![CDATA[<p>The important difference is RTMFP is UDP, whereas Socket/ServerSocket is TCP/IP.  If I send a chat message via UDP, there is no guarantee it&#8217;ll get there, whereas with Socket, there is.  TCP, however, isn&#8217;t as good for sending video &amp; audio because you want speed.</p>
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