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	Comments on: Agile Chronicles #2: Code Refactoring	</title>
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		<title>
		By: Getting Advanced in Flex &#124; der hess		</title>
		<link>https://jessewarden.com/2008/11/agile-chronicles-2-code-refactoring.html/comment-page-1#comment-170788</link>

		<dc:creator><![CDATA[Getting Advanced in Flex &#124; der hess]]></dc:creator>
		<pubDate>Sat, 09 May 2009 09:59:27 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1297#comment-170788</guid>

					<description><![CDATA[[...] Agile Chronicles #2: Code Refactoring [...]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Agile Chronicles #2: Code Refactoring [&#8230;]</p>
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		<title>
		By: JesterXL		</title>
		<link>https://jessewarden.com/2008/11/agile-chronicles-2-code-refactoring.html/comment-page-1#comment-140200</link>

		<dc:creator><![CDATA[JesterXL]]></dc:creator>
		<pubDate>Sun, 07 Dec 2008 17:07:47 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1297#comment-140200</guid>

					<description><![CDATA[Sort of.  Prototypes typically are created to be a proof of concept, to help sales get a deal, help the Bob&#039;s pitch your product to investors.  This means it can be throwaway code.  The code at the end of the Sprint, however, is near production ready, or as close as you can get.  You fully intend the following week to build atop it, and then to repeat that process.  So, you want to ensure it&#039;s encapsulated and flexible.

The first week was discussing architecture, but it went pretty quickly.  No UML, no TDD, just git-r-done.  If I were to change things in the future, I&#039;d attempt to do some TDD from the get-go since the lack of architecture hasn&#039;t been a problem, but lack of regression testing has since we&#039;re iterating so quickly.

I&#039;ve never used/read up on the pragmatic approach so don&#039;t know how it compares to the iterative one I&#039;m attempting to do.]]></description>
			<content:encoded><![CDATA[<p>Sort of.  Prototypes typically are created to be a proof of concept, to help sales get a deal, help the Bob&#8217;s pitch your product to investors.  This means it can be throwaway code.  The code at the end of the Sprint, however, is near production ready, or as close as you can get.  You fully intend the following week to build atop it, and then to repeat that process.  So, you want to ensure it&#8217;s encapsulated and flexible.</p>
<p>The first week was discussing architecture, but it went pretty quickly.  No UML, no TDD, just git-r-done.  If I were to change things in the future, I&#8217;d attempt to do some TDD from the get-go since the lack of architecture hasn&#8217;t been a problem, but lack of regression testing has since we&#8217;re iterating so quickly.</p>
<p>I&#8217;ve never used/read up on the pragmatic approach so don&#8217;t know how it compares to the iterative one I&#8217;m attempting to do.</p>
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		<title>
		By: Nath		</title>
		<link>https://jessewarden.com/2008/11/agile-chronicles-2-code-refactoring.html/comment-page-1#comment-140175</link>

		<dc:creator><![CDATA[Nath]]></dc:creator>
		<pubDate>Sun, 07 Dec 2008 12:03:23 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1297#comment-140175</guid>

					<description><![CDATA[Love the idea of the user stories, a very simple way to focus development on the end user from the very beginning.

Sounds like development then switches almost to creating a prototype, and then using this as the foundation of future development. Might well be a lot more instinctive for coders to work this way, certainly seems much more old school software development than starting with wireframes and architecture.

I&#039;m left wondering through if there could be ways of using agile alongside the more pragmatic approach? Or are these far to radically different to each other?]]></description>
			<content:encoded><![CDATA[<p>Love the idea of the user stories, a very simple way to focus development on the end user from the very beginning.</p>
<p>Sounds like development then switches almost to creating a prototype, and then using this as the foundation of future development. Might well be a lot more instinctive for coders to work this way, certainly seems much more old school software development than starting with wireframes and architecture.</p>
<p>I&#8217;m left wondering through if there could be ways of using agile alongside the more pragmatic approach? Or are these far to radically different to each other?</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Vladimir Tsvetkov		</title>
		<link>https://jessewarden.com/2008/11/agile-chronicles-2-code-refactoring.html/comment-page-1#comment-138630</link>

		<dc:creator><![CDATA[Vladimir Tsvetkov]]></dc:creator>
		<pubDate>Sun, 30 Nov 2008 19:06:55 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1297#comment-138630</guid>

					<description><![CDATA[Reading the first two parts of the chronicles have brought these questions to me:

1. Does Scrum or the project manager makes detailed effort estimations (besides the pointing system), Gantt charts, etc. And what&#039;s your opinion or your project manager opinion on having this type of effort estimations?

2. Are there any differences between a story and a use case?

3. When does Scrum starts - are there any prerequisites before the actual Scrum begins, e.g. already completed communication and planning activities - or these two activities are somewhat incorporated in the Scrum itself?

I&#039;m not looking for recipes and I do realize that the process is usually tailored for the particular circumstances, but I&#039;m really interested in your point of view.]]></description>
			<content:encoded><![CDATA[<p>Reading the first two parts of the chronicles have brought these questions to me:</p>
<p>1. Does Scrum or the project manager makes detailed effort estimations (besides the pointing system), Gantt charts, etc. And what&#8217;s your opinion or your project manager opinion on having this type of effort estimations?</p>
<p>2. Are there any differences between a story and a use case?</p>
<p>3. When does Scrum starts &#8211; are there any prerequisites before the actual Scrum begins, e.g. already completed communication and planning activities &#8211; or these two activities are somewhat incorporated in the Scrum itself?</p>
<p>I&#8217;m not looking for recipes and I do realize that the process is usually tailored for the particular circumstances, but I&#8217;m really interested in your point of view.</p>
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		<title>
		By: Carl Tanner		</title>
		<link>https://jessewarden.com/2008/11/agile-chronicles-2-code-refactoring.html/comment-page-1#comment-135646</link>

		<dc:creator><![CDATA[Carl Tanner]]></dc:creator>
		<pubDate>Tue, 18 Nov 2008 19:40:40 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1297#comment-135646</guid>

					<description><![CDATA[This is just awesome!  Right now I am attempting to put together a website for my son&#039;s elementary school, and I really want it to be a success.  I have found that even though I am using some pretty good, flexible tech, ruby on rails, getting my hands around what the stake holders want is tough.  User stories sound like the way to go.

BTW, thanks for posting your business talk online, http://jessewarden.com/archives/blingflex/ .  It really brought focus to what I need to do next.]]></description>
			<content:encoded><![CDATA[<p>This is just awesome!  Right now I am attempting to put together a website for my son&#8217;s elementary school, and I really want it to be a success.  I have found that even though I am using some pretty good, flexible tech, ruby on rails, getting my hands around what the stake holders want is tough.  User stories sound like the way to go.</p>
<p>BTW, thanks for posting your business talk online, <a href="http://jessewarden.com/archives/blingflex/" rel="ugc">http://jessewarden.com/archives/blingflex/</a> .  It really brought focus to what I need to do next.</p>
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