<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Designer vs. Developer: Declaring Stage Instances	</title>
	<atom:link href="https://jessewarden.com/2008/06/designer-vs-developer-declaring-stage-instances.html/feed" rel="self" type="application/rss+xml" />
	<link>https://jessewarden.com/2008/06/designer-vs-developer-declaring-stage-instances.html</link>
	<description>Software &#124; Fitness &#124; Gaming</description>
	<lastBuildDate>Tue, 22 Sep 2009 03:35:29 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	
	<item>
		<title>
		By: Coding in Flex Builder, Compiling in Flex Builder: A Better Flash Workflow &#171; benclinkinbeard.com		</title>
		<link>https://jessewarden.com/2008/06/designer-vs-developer-declaring-stage-instances.html/comment-page-1#comment-198695</link>

		<dc:creator><![CDATA[Coding in Flex Builder, Compiling in Flex Builder: A Better Flash Workflow &#171; benclinkinbeard.com]]></dc:creator>
		<pubDate>Tue, 22 Sep 2009 03:35:29 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1280#comment-198695</guid>

					<description><![CDATA[[...] other major advantage this approach has is that it renders the &#8220;Automatically declare stage instances&#8221; debate irrelevant. You can let the designers leave this setting off and write bits of timeline code if [...]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] other major advantage this approach has is that it renders the &#8220;Automatically declare stage instances&#8221; debate irrelevant. You can let the designers leave this setting off and write bits of timeline code if [&#8230;]</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Getting strongly typed objects from flash cs3 &#171; Ramblings		</title>
		<link>https://jessewarden.com/2008/06/designer-vs-developer-declaring-stage-instances.html/comment-page-1#comment-194586</link>

		<dc:creator><![CDATA[Getting strongly typed objects from flash cs3 &#171; Ramblings]]></dc:creator>
		<pubDate>Tue, 01 Sep 2009 23:55:31 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1280#comment-194586</guid>

					<description><![CDATA[[...] Flex and Flash Developer â€“ Jesse Warden dot Kizz-ohm Â» Blog Archive Â» Designer vs. Developer: De... I think Iâ€<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" />ve seen this approach in the Essential ActionScript 3 book and Iâ€<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" />ve used it. [...]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Flex and Flash Developer â€“ Jesse Warden dot Kizz-ohm Â» Blog Archive Â» Designer vs. Developer: De&#8230; I think Iâ€™ve seen this approach in the Essential ActionScript 3 book and Iâ€™ve used it. [&#8230;]</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Meh Meh		</title>
		<link>https://jessewarden.com/2008/06/designer-vs-developer-declaring-stage-instances.html/comment-page-1#comment-157108</link>

		<dc:creator><![CDATA[Meh Meh]]></dc:creator>
		<pubDate>Thu, 12 Mar 2009 22:33:18 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1280#comment-157108</guid>

					<description><![CDATA[Simple solution:
Don&#039;t let the designers even touch Flash. Let them design their little hearts out in Illustrator and Photoshop and leave anything to do with Flash alone. Yes, it takes a bit more time to prepare the assets and bring them into Flash, but it saves many headaches in the long run. (Also, don&#039;t use Flex just for its code hinting. Use Flex for Flex projects. If you just want something nice for doing AS, use FlashDevelop)]]></description>
			<content:encoded><![CDATA[<p>Simple solution:<br />
Don&#8217;t let the designers even touch Flash. Let them design their little hearts out in Illustrator and Photoshop and leave anything to do with Flash alone. Yes, it takes a bit more time to prepare the assets and bring them into Flash, but it saves many headaches in the long run. (Also, don&#8217;t use Flex just for its code hinting. Use Flex for Flex projects. If you just want something nice for doing AS, use FlashDevelop)</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Flex and Flash Developer - Jesse Warden dot Kizz-ohm &#187; Blog Archive &#187; Making a Cooler Cursor in Flex		</title>
		<link>https://jessewarden.com/2008/06/designer-vs-developer-declaring-stage-instances.html/comment-page-1#comment-148816</link>

		<dc:creator><![CDATA[Flex and Flash Developer - Jesse Warden dot Kizz-ohm &#187; Blog Archive &#187; Making a Cooler Cursor in Flex]]></dc:creator>
		<pubDate>Mon, 19 Jan 2009 04:31:24 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1280#comment-148816</guid>

					<description><![CDATA[[...] a &#8220;Symbol&#8221; suffix on its name, define the variables (similarÂ to un-checking &#8220;automatically delcare stage instances&#8221;), and then embed that class via composition that does not have the &#8220;Symbol&#8221; suffix on [...]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] a &#8220;Symbol&#8221; suffix on its name, define the variables (similarÂ to un-checking &#8220;automatically delcare stage instances&#8221;), and then embed that class via composition that does not have the &#8220;Symbol&#8221; suffix on [&#8230;]</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Josh Tynjala		</title>
		<link>https://jessewarden.com/2008/06/designer-vs-developer-declaring-stage-instances.html/comment-page-1#comment-118796</link>

		<dc:creator><![CDATA[Josh Tynjala]]></dc:creator>
		<pubDate>Sat, 30 Aug 2008 18:05:39 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1280#comment-118796</guid>

					<description><![CDATA[I submitted a feature request to Adobe. A better approach, in my opinion, would be for the Automatically Declare Stage Instances setting to completely go away. Flash should be able to determine if I&#039;ve declared a stage instance or not. If I have, then it doesn&#039;t need to do anything. If I haven&#039;t, then it should declare the instance.

I encourage everyone to &lt;a href=&quot;http://www.adobe.com/go/wish&quot; rel=&quot;nofollow&quot;&gt;make sure Adobe knows&lt;/a&gt; we&#039;d like a better approach to stage instances.]]></description>
			<content:encoded><![CDATA[<p>I submitted a feature request to Adobe. A better approach, in my opinion, would be for the Automatically Declare Stage Instances setting to completely go away. Flash should be able to determine if I&#8217;ve declared a stage instance or not. If I have, then it doesn&#8217;t need to do anything. If I haven&#8217;t, then it should declare the instance.</p>
<p>I encourage everyone to <a href="http://www.adobe.com/go/wish" rel="nofollow">make sure Adobe knows</a> we&#8217;d like a better approach to stage instances.</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
