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	<title>
	Comments on: Flash Lite 2 Component Framework Questions to the Community	</title>
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	<link>https://jessewarden.com/2007/01/flash-lite-2-component-framework-questions-to-the-community.html</link>
	<description>Software &#124; Fitness &#124; Gaming</description>
	<lastBuildDate>Wed, 31 Jan 2007 20:06:05 +0000</lastBuildDate>
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	<item>
		<title>
		By: Steven Sacks		</title>
		<link>https://jessewarden.com/2007/01/flash-lite-2-component-framework-questions-to-the-community.html/comment-page-1#comment-4126</link>

		<dc:creator><![CDATA[Steven Sacks]]></dc:creator>
		<pubDate>Wed, 31 Jan 2007 20:06:05 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1121#comment-4126</guid>

					<description><![CDATA[Flash lite
Red lite
Neon lite
Stop lite
Everybody&#039;s got a little lite under the sun!


]]></description>
			<content:encoded><![CDATA[<p>Flash lite<br />
Red lite<br />
Neon lite<br />
Stop lite<br />
Everybody&#8217;s got a little lite under the sun!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Midi		</title>
		<link>https://jessewarden.com/2007/01/flash-lite-2-component-framework-questions-to-the-community.html/comment-page-1#comment-4125</link>

		<dc:creator><![CDATA[Midi]]></dc:creator>
		<pubDate>Tue, 30 Jan 2007 01:23:33 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1121#comment-4125</guid>

					<description><![CDATA[i never used flash components in my work. they&#039;re heavy.
Google doesn&#039;t like flas
so I still use html]]></description>
			<content:encoded><![CDATA[<p>i never used flash components in my work. they&#8217;re heavy.<br />
Google doesn&#8217;t like flas<br />
so I still use html</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Greg Burch		</title>
		<link>https://jessewarden.com/2007/01/flash-lite-2-component-framework-questions-to-the-community.html/comment-page-1#comment-4124</link>

		<dc:creator><![CDATA[Greg Burch]]></dc:creator>
		<pubDate>Fri, 26 Jan 2007 19:46:06 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1121#comment-4124</guid>

					<description><![CDATA[Let me know if you need help Jesse!]]></description>
			<content:encoded><![CDATA[<p>Let me know if you need help Jesse!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: chall3ng3r		</title>
		<link>https://jessewarden.com/2007/01/flash-lite-2-component-framework-questions-to-the-community.html/comment-page-1#comment-4123</link>

		<dc:creator><![CDATA[chall3ng3r]]></dc:creator>
		<pubDate>Fri, 26 Jan 2007 06:39:09 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1121#comment-4123</guid>

					<description><![CDATA[well. i&#039;ve a diffirent idea about this.

i never used flash components in my work. they&#039;re heavy. i built my own with the only functinality i want for specific project.

same for FL projects. as on mobile, there are greater limitations than desktops, and i&#039;ll prefere to make specific set of components for each project.

well, there should be component templates, which can be modified to add /remove functionality depending on project&#039;s need. i&#039;m doing my work on templates. but they&#039;re ugly, but they work for me :)

in one FL2 project, i made a pretty nice handler for keypad. its in good shape, maybe i&#039;ll get some time to add some comments to it, and release.

i also noticed in some flex whitepaper about the mobile mxml? i never heared of it before, but sounds interesting.

// chall3ng3r //]]></description>
			<content:encoded><![CDATA[<p>well. i&#8217;ve a diffirent idea about this.</p>
<p>i never used flash components in my work. they&#8217;re heavy. i built my own with the only functinality i want for specific project.</p>
<p>same for FL projects. as on mobile, there are greater limitations than desktops, and i&#8217;ll prefere to make specific set of components for each project.</p>
<p>well, there should be component templates, which can be modified to add /remove functionality depending on project&#8217;s need. i&#8217;m doing my work on templates. but they&#8217;re ugly, but they work for me :)</p>
<p>in one FL2 project, i made a pretty nice handler for keypad. its in good shape, maybe i&#8217;ll get some time to add some comments to it, and release.</p>
<p>i also noticed in some flex whitepaper about the mobile mxml? i never heared of it before, but sounds interesting.</p>
<p>// chall3ng3r //</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: JesterXL		</title>
		<link>https://jessewarden.com/2007/01/flash-lite-2-component-framework-questions-to-the-community.html/comment-page-1#comment-4122</link>

		<dc:creator><![CDATA[JesterXL]]></dc:creator>
		<pubDate>Fri, 26 Jan 2007 01:23:40 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1121#comment-4122</guid>

					<description><![CDATA[&lt;a href=&quot;http://osflash.org/arp&quot; rel=&quot;nofollow&quot;&gt;ARP&lt;/a&gt; works in Flash Lite 2 already.  The Google Calendar application I&#039;m building for the Flash Lite 2 contest in February uses it currently.  One could convert Cairngorm 2.1 to work as well.]]></description>
			<content:encoded><![CDATA[<p><a href="http://osflash.org/arp" rel="nofollow">ARP</a> works in Flash Lite 2 already.  The Google Calendar application I&#8217;m building for the Flash Lite 2 contest in February uses it currently.  One could convert Cairngorm 2.1 to work as well.</p>
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