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	<title>
	Comments on: WPF/e, Prototyping, and Workflow	</title>
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	<description>Software &#124; Fitness &#124; Gaming</description>
	<lastBuildDate>Tue, 05 Dec 2006 17:13:50 +0000</lastBuildDate>
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		<title>
		By: John Dowdell		</title>
		<link>https://jessewarden.com/2006/12/wpfe-prototyping-and-workflow.html/comment-page-1#comment-3943</link>

		<dc:creator><![CDATA[John Dowdell]]></dc:creator>
		<pubDate>Tue, 05 Dec 2006 17:13:50 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1096#comment-3943</guid>

					<description><![CDATA[&lt;em&gt;&quot;I truly believe they re-wrote Blend from the ground up, ditching what I played with, OR bought some company that had this product... it&#039;s that different.&quot;&lt;/em&gt;

Doug Olson&#039;s group took over the project awhile ago, and adopted the Lightroom-style interface. This group worked on Adobe ImageReady, then did work for Macromedia on Dreamweaver extensions -- I&#039;m not sure if they moved to Redmond or are still in the Great Lakes region. Good group.


&lt;em&gt;&quot;Bottom line, Blend can create both WPF and WPF/e apps. That&#039;s like saying Flex Builder can create both Flash Player &amp; Apollo apps.&quot;&lt;/em&gt;

I agree on the first line, but it may not quite parallel the second. WPF and WPF/e both use different sets of XAML, varying with the runtime engine chosen (a Vista box or a plugin). While Apollo will have a few more APIs than Player (synch, system notifications, etc), it will run SWF and HTML/JS as-is. 

I think there&#039;s more of a split in content types in what Microsoft is attempting, with the split based on how fully the playback system buys into Microsoft.


Good stuff on production workflows, thanks... I&#039;m still watching on how the stuff actually works, too.

jd

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			<content:encoded><![CDATA[<p><em>&#8220;I truly believe they re-wrote Blend from the ground up, ditching what I played with, OR bought some company that had this product&#8230; it&#8217;s that different.&#8221;</em></p>
<p>Doug Olson&#8217;s group took over the project awhile ago, and adopted the Lightroom-style interface. This group worked on Adobe ImageReady, then did work for Macromedia on Dreamweaver extensions &#8212; I&#8217;m not sure if they moved to Redmond or are still in the Great Lakes region. Good group.</p>
<p><em>&#8220;Bottom line, Blend can create both WPF and WPF/e apps. That&#8217;s like saying Flex Builder can create both Flash Player &#038; Apollo apps.&#8221;</em></p>
<p>I agree on the first line, but it may not quite parallel the second. WPF and WPF/e both use different sets of XAML, varying with the runtime engine chosen (a Vista box or a plugin). While Apollo will have a few more APIs than Player (synch, system notifications, etc), it will run SWF and HTML/JS as-is. </p>
<p>I think there&#8217;s more of a split in content types in what Microsoft is attempting, with the split based on how fully the playback system buys into Microsoft.</p>
<p>Good stuff on production workflows, thanks&#8230; I&#8217;m still watching on how the stuff actually works, too.</p>
<p>jd</p>
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