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	<title>
	Comments on: Undead Commands: Member Vars on Activation Objects	</title>
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	<description>Software &#124; Fitness &#124; Gaming</description>
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		<title>
		By: Dan Glauser		</title>
		<link>https://jessewarden.com/2005/10/undead-commands-member-vars-on-activation-objects.html/comment-page-1#comment-2928</link>

		<dc:creator><![CDATA[Dan Glauser]]></dc:creator>
		<pubDate>Mon, 10 Oct 2005 21:32:55 +0000</pubDate>
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					<description><![CDATA[Jesse, shared memory/interprocess communication is traditionally a difficult problem.  Drop me a line if you wanna chat about this, I&#039;m interested in seeing what you are doing.

Good luck!

--
Dan


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			<content:encoded><![CDATA[<p>Jesse, shared memory/interprocess communication is traditionally a difficult problem.  Drop me a line if you wanna chat about this, I&#8217;m interested in seeing what you are doing.</p>
<p>Good luck!</p>
<p>&#8212;<br />
Dan</p>
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