<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: AS3 Chronicles #1: Simple Drawing Example	</title>
	<atom:link href="https://jessewarden.com/2005/10/as3-chronicles-1-simple-drawing-example.html/feed" rel="self" type="application/rss+xml" />
	<link>https://jessewarden.com/2005/10/as3-chronicles-1-simple-drawing-example.html</link>
	<description>Software &#124; Fitness &#124; Gaming</description>
	<lastBuildDate>Wed, 23 Nov 2005 10:05:57 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	
	<item>
		<title>
		By: Ilayaraja		</title>
		<link>https://jessewarden.com/2005/10/as3-chronicles-1-simple-drawing-example.html/comment-page-1#comment-3029</link>

		<dc:creator><![CDATA[Ilayaraja]]></dc:creator>
		<pubDate>Wed, 23 Nov 2005 10:05:57 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=901#comment-3029</guid>

					<description><![CDATA[how to draw some picture in user interactive at flash swf file . such as oval, rectangle, square or any thing  like paint window.


]]></description>
			<content:encoded><![CDATA[<p>how to draw some picture in user interactive at flash swf file . such as oval, rectangle, square or any thing  like paint window.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Mike Schmalle		</title>
		<link>https://jessewarden.com/2005/10/as3-chronicles-1-simple-drawing-example.html/comment-page-1#comment-3028</link>

		<dc:creator><![CDATA[Mike Schmalle]]></dc:creator>
		<pubDate>Wed, 09 Nov 2005 20:28:10 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=901#comment-3028</guid>

					<description><![CDATA[Hi Jesse,
I experimented with your example and what I have found is this.

&#039;Flash Player dispatches the mouseMove event when a user moves the pointing device while it is over an InteractiveObject.&#039;

Quoted from InteractiveObject.

With that being said, I decided to trace the width and height of the class that you are actually trying to get the event added to. Well they trace 0.

This makes sense, unless you create a child object, like you did 500x500, there is no Sprite to recieve or for that matter produce a mouseMove event.

By creating your transparent backgraound, flex then knew that your Sprite was 500x500, when you add that bit of code back in, they both trace to 500x500 and you actually have an real Sprite.

Man this as3 is awsome. 

Peace, Mike]]></description>
			<content:encoded><![CDATA[<p>Hi Jesse,<br />
I experimented with your example and what I have found is this.</p>
<p>&#8216;Flash Player dispatches the mouseMove event when a user moves the pointing device while it is over an InteractiveObject.&#8217;</p>
<p>Quoted from InteractiveObject.</p>
<p>With that being said, I decided to trace the width and height of the class that you are actually trying to get the event added to. Well they trace 0.</p>
<p>This makes sense, unless you create a child object, like you did 500&#215;500, there is no Sprite to recieve or for that matter produce a mouseMove event.</p>
<p>By creating your transparent backgraound, flex then knew that your Sprite was 500&#215;500, when you add that bit of code back in, they both trace to 500&#215;500 and you actually have an real Sprite.</p>
<p>Man this as3 is awsome. </p>
<p>Peace, Mike</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Rostislav		</title>
		<link>https://jessewarden.com/2005/10/as3-chronicles-1-simple-drawing-example.html/comment-page-1#comment-3027</link>

		<dc:creator><![CDATA[Rostislav]]></dc:creator>
		<pubDate>Tue, 01 Nov 2005 01:13:54 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=901#comment-3027</guid>

					<description><![CDATA[Parameters should work with a custom class that extends the base Event.]]></description>
			<content:encoded><![CDATA[<p>Parameters should work with a custom class that extends the base Event.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: JesterXL		</title>
		<link>https://jessewarden.com/2005/10/as3-chronicles-1-simple-drawing-example.html/comment-page-1#comment-3026</link>

		<dc:creator><![CDATA[JesterXL]]></dc:creator>
		<pubDate>Mon, 31 Oct 2005 21:37:09 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=901#comment-3026</guid>

					<description><![CDATA[with == lame.  It had bugs in earlier players, so I haven&#039;t trusted it since, nor would care too but can see the reasoning; save typing.

Parameters?  No clue... if you find out, let me know!]]></description>
			<content:encoded><![CDATA[<p>with == lame.  It had bugs in earlier players, so I haven&#8217;t trusted it since, nor would care too but can see the reasoning; save typing.</p>
<p>Parameters?  No clue&#8230; if you find out, let me know!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Alan Shaw		</title>
		<link>https://jessewarden.com/2005/10/as3-chronicles-1-simple-drawing-example.html/comment-page-1#comment-3025</link>

		<dc:creator><![CDATA[Alan Shaw]]></dc:creator>
		<pubDate>Mon, 31 Oct 2005 21:23:57 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=901#comment-3025</guid>

					<description><![CDATA[&gt; Notice, I just made a reference because typing &#039;g&#039; is easier than typing &#039;graphics&#039;.

I hope the &#039;with&#039; statement is still available in AS3...

&gt;  Notice, NO FRIKIN&#039; DELEGATE!

So now how do you pass parameters a la ascb.util.Proxy?
I&#039;m guessing they have to be put into the event object, right?

-A]]></description>
			<content:encoded><![CDATA[<p>> Notice, I just made a reference because typing &#8216;g&#8217; is easier than typing &#8216;graphics&#8217;.</p>
<p>I hope the &#8216;with&#8217; statement is still available in AS3&#8230;</p>
<p>>  Notice, NO FRIKIN&#8217; DELEGATE!</p>
<p>So now how do you pass parameters a la ascb.util.Proxy?<br />
I&#8217;m guessing they have to be put into the event object, right?</p>
<p>-A</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
