<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: FAME Chronicles #1: Long Classpaths &#038; Local Var Declarations	</title>
	<atom:link href="https://jessewarden.com/2005/04/fame-chronicles-1-long-classpaths-local-var-declarations.html/feed" rel="self" type="application/rss+xml" />
	<link>https://jessewarden.com/2005/04/fame-chronicles-1-long-classpaths-local-var-declarations.html</link>
	<description>Software &#124; Fitness &#124; Gaming</description>
	<lastBuildDate>Wed, 08 Jun 2005 19:00:02 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	
	<item>
		<title>
		By: rob		</title>
		<link>https://jessewarden.com/2005/04/fame-chronicles-1-long-classpaths-local-var-declarations.html/comment-page-1#comment-2583</link>

		<dc:creator><![CDATA[rob]]></dc:creator>
		<pubDate>Wed, 08 Jun 2005 19:00:02 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=794#comment-2583</guid>

					<description><![CDATA[re the inner variables, and not retyping them, guess thats ok - can understand its not really good programming -as per &#039;Local variables scoping&#039; on the mtasc.org website)

what i&#039;ve found a pain is nested functions,which seem a different issue

from the mtasc.org website 
&gt;
that  certainly stops a lot of code compiling on a current project I tried to use MTASC on - and a pain reworking the code to  get rid of nested function which work ok on MM IDE (and are used in say Moock&#039;s book)  

I sort of understand the difficulty the compiler has - but surely if the number of { does not equal the number of closing } it could stop proceedings then 
MM IDE can generate 71 consequent errors when you forget a paranthesis - but no-one has suggested nested functions are intrinsically bad

seems a problem to me


]]></description>
			<content:encoded><![CDATA[<p>re the inner variables, and not retyping them, guess thats ok &#8211; can understand its not really good programming -as per &#8216;Local variables scoping&#8217; on the mtasc.org website)</p>
<p>what i&#8217;ve found a pain is nested functions,which seem a different issue</p>
<p>from the mtasc.org website<br />
><br />
that  certainly stops a lot of code compiling on a current project I tried to use MTASC on &#8211; and a pain reworking the code to  get rid of nested function which work ok on MM IDE (and are used in say Moock&#8217;s book)  </p>
<p>I sort of understand the difficulty the compiler has &#8211; but surely if the number of { does not equal the number of closing } it could stop proceedings then<br />
MM IDE can generate 71 consequent errors when you forget a paranthesis &#8211; but no-one has suggested nested functions are intrinsically bad</p>
<p>seems a problem to me</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: JesterXL		</title>
		<link>https://jessewarden.com/2005/04/fame-chronicles-1-long-classpaths-local-var-declarations.html/comment-page-1#comment-2582</link>

		<dc:creator><![CDATA[JesterXL]]></dc:creator>
		<pubDate>Fri, 13 May 2005 21:12:11 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=794#comment-2582</guid>

					<description><![CDATA[No, haven&#039;t tried that, but will now that you brought up the idea!!!]]></description>
			<content:encoded><![CDATA[<p>No, haven&#8217;t tried that, but will now that you brought up the idea!!!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: r0main		</title>
		<link>https://jessewarden.com/2005/04/fame-chronicles-1-long-classpaths-local-var-declarations.html/comment-page-1#comment-2581</link>

		<dc:creator><![CDATA[r0main]]></dc:creator>
		<pubDate>Fri, 13 May 2005 11:29:08 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=794#comment-2581</guid>

					<description><![CDATA[Jester,
did you manage to have FAME (MTASC part) compiling AS files with Flex core classes ?]]></description>
			<content:encoded><![CDATA[<p>Jester,<br />
did you manage to have FAME (MTASC part) compiling AS files with Flex core classes ?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Andre Fuller		</title>
		<link>https://jessewarden.com/2005/04/fame-chronicles-1-long-classpaths-local-var-declarations.html/comment-page-1#comment-2580</link>

		<dc:creator><![CDATA[Andre Fuller]]></dc:creator>
		<pubDate>Tue, 10 May 2005 22:29:26 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=794#comment-2580</guid>

					<description><![CDATA[I experienced the exact same thing!
At work, I got sick of the MM compiler lunch breaks, so i got a &#039;FAME&#039; setup going, and now I don&#039;t even have time sip my coffee. About the local vars, I initially thought it was complete hogwash myself, until i asked a uber-programmer/coworker about it and he corrected me.

Dude, it&#039;s like deja vu...]]></description>
			<content:encoded><![CDATA[<p>I experienced the exact same thing!<br />
At work, I got sick of the MM compiler lunch breaks, so i got a &#8216;FAME&#8217; setup going, and now I don&#8217;t even have time sip my coffee. About the local vars, I initially thought it was complete hogwash myself, until i asked a uber-programmer/coworker about it and he corrected me.</p>
<p>Dude, it&#8217;s like deja vu&#8230;</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: I am the walrus		</title>
		<link>https://jessewarden.com/2005/04/fame-chronicles-1-long-classpaths-local-var-declarations.html/comment-page-1#comment-2579</link>

		<dc:creator><![CDATA[I am the walrus]]></dc:creator>
		<pubDate>Sat, 30 Apr 2005 21:06:15 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=794#comment-2579</guid>

					<description><![CDATA[I compiled my Final Fantasy 3 flash emulator today and voila! It compile in .3 nanoseconds with only 2000 warnings.]]></description>
			<content:encoded><![CDATA[<p>I compiled my Final Fantasy 3 flash emulator today and voila! It compile in .3 nanoseconds with only 2000 warnings.</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
