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	<title>
	Comments on: MediaDisplay&#8217;s onUnload of Doom	</title>
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	<description>Software &#124; Fitness &#124; Gaming</description>
	<lastBuildDate>Wed, 16 Feb 2005 04:44:58 +0000</lastBuildDate>
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		<title>
		By: blackmamba		</title>
		<link>https://jessewarden.com/2005/02/mediadisplays-onunload-of-doom.html/comment-page-1#comment-2365</link>

		<dc:creator><![CDATA[blackmamba]]></dc:creator>
		<pubDate>Wed, 16 Feb 2005 04:44:58 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=732#comment-2365</guid>

					<description><![CDATA[Unfortunatey onUnLoad events are a bad thing with the current component arhcitecture.

I blogged about this issue recently &lt;a href=&quot;http://www.epresenterplus.com/blog/archives/000034.html&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;

It stems I think from the fact that the onUnLoad actually fires a frame &lt;b&gt;after&lt;/b&gt; the component was unloaded. 

So when you try to remove the component and recreate it Flash cant properly remove it  instantly as it is holding on to a reference awaiting the next frame.
]]></description>
			<content:encoded><![CDATA[<p>Unfortunatey onUnLoad events are a bad thing with the current component arhcitecture.</p>
<p>I blogged about this issue recently <a href="http://www.epresenterplus.com/blog/archives/000034.html" rel="nofollow">here</a></p>
<p>It stems I think from the fact that the onUnLoad actually fires a frame <b>after</b> the component was unloaded. </p>
<p>So when you try to remove the component and recreate it Flash cant properly remove it  instantly as it is holding on to a reference awaiting the next frame.</p>
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