Tag Archives: corona

Robotlegs For Corona

What I started a port of the popular Robotlegs framework for building Flash & Flex ActionScript 3 applications to Lua for the Corona SDK.

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Corona Has Momentum, but Does it Have Money?

Introduction The following talks about the signs I’m seeing in the industry regarding technology changes and when it’s time to move to a new one. That time is now, I see the signs and describe them, albeit not necessarily as black and … Continue reading

Posted in Flex | Tagged , , , , , | 24 Comments

Corona Game Example: OOP, Scope, and Box2D Collisions – Part 1

I took a break from working on another side project to devote my Sunday and part of my Monday to playing more with Corona. Specifically, I wanted to: Learn how to do better OOP in Lua Learn how to extend … Continue reading

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Corona Game Example: Balloon Pop

IntroductionWhat Here’s a simple, unfinished, Corona game. It shows how to: use a sprite sheet for animation use tweening to move things play audio handle touch events Why As a Flex and Flash Architect, you’re probably wondering why I’m even … Continue reading

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Lua for ActionScript Developers: Crash Course

Skip Intro Preface I needed a break from Flex for mobile, and wanted to see if there were any other good application frameworks that allowed you to deploy to multiple devices beyond Adobe AIR. Tony Lukasavage had written about a … Continue reading

Posted in ActionScript, Lua | Tagged , , , | 11 Comments