Flex and Flash Developer - Jesse Warden dot Kizz-ohm

A blog on software development, technology, games & movies.

About

This is the blog of Jesse Warden, a Rich Internet Application Architect. He specializes in using Flex and Flash to create Rich Internet Applications.

Archive for the 'Projects' Category

FlickrMobile: A Flash Lite 2 Applicatio

Tuesday, January 3rd, 2006

*** Update 4.25.2006: Provided a Flash Player 6 version for PSP.
*** Update: Yes, I used FAME (Flashout + ASDT + MTASC + Eclipse) to build this.
Preface
As has been reported by Scott F. and Scott J., the Flash Lite 2 Update for Flash Professional 8 has been posted, allowing Flash Developers to create content for the […]

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Diesel is a blitting engine for Flash Player 8.5 using ActionScript 3. Uses 1 bitmap to paint to vs. using many DisplayObjects in an effort to utilize less CPU & RAM.
Skip to Introduction if you want to know more about Diesel, or read on for background as to why I’m posting this.
Contents

Preface
Introduction
Why Should I Care?
What’s […]

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As a contract developer, I work remotely a lot. Additionally, I share code with a lot of fellow developers across Instant Messeaging (AOL, Yahoo, MSN, IRC, etc.). One of the tools I utilize is called Pastebin. It’s a site where you can post code, and it’ll give you a unique URL. […]

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After reading this article about using Flash 8 in Flex 1.5, and failing to prove it wrong, I still figured I could blend the best of both worlds.
Background
I’ve always wanted a Map Revealer, like Fantasy Grounds has; here’s a screenshot. The goal it accomplishes is it allows players in the game to see where […]

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CaptivatePlayer v1.1

Saturday, July 9th, 2005

*** Updated to 1.2 ***
Updated my CaptivatePlayer to 1.1. New features:

added continous playback. Defaults to true so that if a movie finishes, the next one plays automatically without the user having to click.
added looping playback. Defaults to false, but if set to true, when the last movie is done, it’ll play the […]

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