Flex and Flash Developer - Jesse Warden dot Kizz-ohm

A blog on software development, technology, games & movies.

About

This is the blog of Jesse Warden, a Rich Internet Application Architect. He specializes in using Flex and Flash to create Rich Internet Applications.

Archive for the 'Flex' Category

Mobile: Flash Player 9 vs. Flash Lite 3

Wednesday, February 13th, 2008

Peter Elst had a good post updating us on the ecosystem of Flash on Mobile. His point about Flash Lite 3 vs. Tamarin-Tracing got me thinking.
As an American, I’m uber-confused on which VM to hedge my bets on. Do I continue writing components for Flash Lite in AS2 awaiting the day when I’ll actually […]

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Uploaded my source code for the FlightAware app shown in my last entry - source | ZIP. I’ve only done a little documentation; aka, on the header of each class. Keep in mind I wrote this in 20 blazing fast hours with no sleep, so ignore quality & practices. The only thing […]

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Yahoo released an AS3 version of their Map API. I got to play with it over the weekend. Ted’s got more details. The pro’s are its cheaper than ESRI’s bad ass component, wayyyyyy faster than the Flex 1.5 AS2 one (yes, you can write slow AS3 code), and “feels” very responsive. They […]

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When You Hit a Design Brick Wall in Flex…

Wednesday, January 16th, 2008

…code it your bloody self. But first, weigh the consequences. I’m referring specifically to when you have a design that you are trying desperately to shoe-horn into the Flex components. Key phrase here being “shoe-horn”, meaning it doesn’t fit quite right.
A lot of designs can have specific elements that can be extremely […]

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Loading Random SWFs in a Strongly Typed Way

Tuesday, January 8th, 2008

In a hurry? Skip to the code.
ActionScript 3 has given us true strong-typing; both compile time and runtime. This has many benefits from helping ensure code works once you actually compile as well as helping you debug runtime errors. The problem with perfect systems however is when you put in some chaos. […]

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