Flex and Flash Developer - Jesse Warden dot Kizz-ohm

A blog on software development, technology, games & movies.

About

This is the blog of Jesse Warden, a Rich Internet Application Architect. He specializes in using Flex and Flash to create Rich Internet Applications.

Archive for the 'FlashLite' Category

360Flex Schedule Flash Lite 2 App

Monday, March 5th, 2007

For an up to date conference schedule on your phone / device, I’ve created this Flash Lite 2 app. It’s better than the paper they gave you because it updates from this XML file. Therefore, if there are any changes in the schedule, we can update the XML file, and the he app […]

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Now that the Flash Lite contest is officially over, and I’ve submitted my entry, I wanted to take some time to discuss my thoughts on the whole development process. The goals are to let others know what my current feelings are on the industry, on development for devices, and to hopefully provide context on […]

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After yesterday’s frustrations with the technical limitations I’m running into, I thought I’d put out some questions to the community to see what they feel is important to them in a Flash Lite 2 component framework. This will help me focus my efforts and deliver something useful to the developer community by the Ides […]

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Can’t sleep, so here are a couple trends I keep noticing I do in my Flash Lite 2 development.
First off, I keep running out of RAM. The forms I had the designer create from my wireframes won’t work because the wireframes were flawed. In designing them, I had no idea that some of […]

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Flash Lite 2: SetInputTextType & Slash Syntax

Tuesday, January 23rd, 2007

Flash Lite 2/2.1 has an fscommand2 called “SetInputTextType”. One of the reasons for its existence is that TextField.restrict is not supported in Flash Lite 2 / 2.1. My guess is, to make it easier for the Flash Lite Player engineers to support some forms of TextField restriction values, they found what was commonly […]

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