Monthly Archives: August 2011

Intro To Corona – 1 hour 45 minutes HD Video

An impromptu presentation (took 15 minutes to prepare) I did for the remote attendee’s of Ansca Mobile‘s Corona Hackathon. I cover some Lua basics, tooling, OOP, Corona DisplayObjects, Physics (crappy job on collisions, lol sorry), and gotcha’s I’ve encountered. I … Continue reading

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Corona Hackathon Badge Maker

For the Corona Hackathon, developers from around the world are gathering. In an effort to help learn about each other, as well as our strengths and special skills for potentially creating teams or just networking, I created this Badge Maker.

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Corona and CocoonP2P (Now in HD!) – JXLTV Episode 10

References: Corona CocoonP2P gTween ported to Lua for Corona (now with 110% more bounce.ease) by Josh Tynjala Flex: Where We Are Headed by Andrew Shorten, PM of Flex

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Why Robotlegs For Games?

Why Robotlegs for Games? The following covers why you would utilize the Robotlegs MVC architecture in a lightweight, Lua game for Corona. I’ll discuss the refactoring reasoning, the common problems you run across in game architecture, and their solutions with … Continue reading

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Robotlegs For Corona

What I started a port of the popular Robotlegs framework for building Flash & Flex ActionScript 3 applications to Lua for the Corona SDK.

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