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	<title>Comments on: Designer vs. Developer: Declaring Stage Instances</title>
	<atom:link href="http://jessewarden.com/2008/06/designer-vs-developer-declaring-stage-instances.html/feed" rel="self" type="application/rss+xml" />
	<link>http://jessewarden.com/2008/06/designer-vs-developer-declaring-stage-instances.html</link>
	<description>A blog on software development, technology, games &#038; movies.</description>
	<pubDate>Sat, 04 Jul 2009 19:55:28 +0000</pubDate>
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		<title>By: Meh Meh</title>
		<link>http://jessewarden.com/2008/06/designer-vs-developer-declaring-stage-instances.html/comment-page-1#comment-157108</link>
		<dc:creator>Meh Meh</dc:creator>
		<pubDate>Thu, 12 Mar 2009 22:33:18 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1280#comment-157108</guid>
		<description>Simple solution:
Don't let the designers even touch Flash. Let them design their little hearts out in Illustrator and Photoshop and leave anything to do with Flash alone. Yes, it takes a bit more time to prepare the assets and bring them into Flash, but it saves many headaches in the long run. (Also, don't use Flex just for its code hinting. Use Flex for Flex projects. If you just want something nice for doing AS, use FlashDevelop)</description>
		<content:encoded><![CDATA[<p>Simple solution:<br />
Don&#8217;t let the designers even touch Flash. Let them design their little hearts out in Illustrator and Photoshop and leave anything to do with Flash alone. Yes, it takes a bit more time to prepare the assets and bring them into Flash, but it saves many headaches in the long run. (Also, don&#8217;t use Flex just for its code hinting. Use Flex for Flex projects. If you just want something nice for doing AS, use FlashDevelop)</p>
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	<item>
		<title>By: Flex and Flash Developer - Jesse Warden dot Kizz-ohm &#187; Blog Archive &#187; Making a Cooler Cursor in Flex</title>
		<link>http://jessewarden.com/2008/06/designer-vs-developer-declaring-stage-instances.html/comment-page-1#comment-148816</link>
		<dc:creator>Flex and Flash Developer - Jesse Warden dot Kizz-ohm &#187; Blog Archive &#187; Making a Cooler Cursor in Flex</dc:creator>
		<pubDate>Mon, 19 Jan 2009 04:31:24 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1280#comment-148816</guid>
		<description>[...] a &#8220;Symbol&#8221; suffix on its name, define the variables (similar to un-checking &#8220;automatically delcare stage instances&#8221;), and then embed that class via composition that does not have the &#8220;Symbol&#8221; suffix on [...]</description>
		<content:encoded><![CDATA[<p>[...] a &#8220;Symbol&#8221; suffix on its name, define the variables (similar to un-checking &#8220;automatically delcare stage instances&#8221;), and then embed that class via composition that does not have the &#8220;Symbol&#8221; suffix on [...]</p>
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		<title>By: Josh Tynjala</title>
		<link>http://jessewarden.com/2008/06/designer-vs-developer-declaring-stage-instances.html/comment-page-1#comment-118796</link>
		<dc:creator>Josh Tynjala</dc:creator>
		<pubDate>Sat, 30 Aug 2008 18:05:39 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1280#comment-118796</guid>
		<description>I submitted a feature request to Adobe. A better approach, in my opinion, would be for the Automatically Declare Stage Instances setting to completely go away. Flash should be able to determine if I've declared a stage instance or not. If I have, then it doesn't need to do anything. If I haven't, then it should declare the instance.

I encourage everyone to &lt;a href="http://www.adobe.com/go/wish" rel="nofollow"&gt;make sure Adobe knows&lt;/a&gt; we'd like a better approach to stage instances.</description>
		<content:encoded><![CDATA[<p>I submitted a feature request to Adobe. A better approach, in my opinion, would be for the Automatically Declare Stage Instances setting to completely go away. Flash should be able to determine if I&#8217;ve declared a stage instance or not. If I have, then it doesn&#8217;t need to do anything. If I haven&#8217;t, then it should declare the instance.</p>
<p>I encourage everyone to <a href="http://www.adobe.com/go/wish" rel="nofollow">make sure Adobe knows</a> we&#8217;d like a better approach to stage instances.</p>
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		<title>By: erikbianchi</title>
		<link>http://jessewarden.com/2008/06/designer-vs-developer-declaring-stage-instances.html/comment-page-1#comment-96454</link>
		<dc:creator>erikbianchi</dc:creator>
		<pubDate>Sat, 28 Jun 2008 09:32:58 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1280#comment-96454</guid>
		<description>dang im always late and last!

dude ive been saying this for years: Flash should take a cue from .NET...

Anything on the stage is added in code in the .as file. Anything removed from stage is removed from the .as file. Nothing should be magically compiled into the swf and NOT added to the .as file for all to see as well.

I HATE how the stage and class are separate and treated with different rules.

for me though im a purist trapped in a pragmatist body (or the other way around, i forget). So I ALWAYS declare my movieclips but i have a small team and can enforce standards.

However, if your dealing with designers that just need to get things done outside of your influence, you can't spend your time purifying their code. So I saw do what works best for you at the time.

also, and i haven't touched the project panel since it never really worked for me EVER. it be nice if settings like that where in a standardized project.xml file so flash, fdt, flex etc could read and handle it to avoid the toggles between different users, ides, prefs, evil monkeys, etc.

-erik</description>
		<content:encoded><![CDATA[<p>dang im always late and last!</p>
<p>dude ive been saying this for years: Flash should take a cue from .NET&#8230;</p>
<p>Anything on the stage is added in code in the .as file. Anything removed from stage is removed from the .as file. Nothing should be magically compiled into the swf and NOT added to the .as file for all to see as well.</p>
<p>I HATE how the stage and class are separate and treated with different rules.</p>
<p>for me though im a purist trapped in a pragmatist body (or the other way around, i forget). So I ALWAYS declare my movieclips but i have a small team and can enforce standards.</p>
<p>However, if your dealing with designers that just need to get things done outside of your influence, you can&#8217;t spend your time purifying their code. So I saw do what works best for you at the time.</p>
<p>also, and i haven&#8217;t touched the project panel since it never really worked for me EVER. it be nice if settings like that where in a standardized project.xml file so flash, fdt, flex etc could read and handle it to avoid the toggles between different users, ides, prefs, evil monkeys, etc.</p>
<p>-erik</p>
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	<item>
		<title>By: Ed Liang</title>
		<link>http://jessewarden.com/2008/06/designer-vs-developer-declaring-stage-instances.html/comment-page-1#comment-95876</link>
		<dc:creator>Ed Liang</dc:creator>
		<pubDate>Wed, 25 Jun 2008 20:00:24 +0000</pubDate>
		<guid isPermaLink="false">http://jessewarden.com/?p=1280#comment-95876</guid>
		<description>Just like Christ, I've stopped worry about declaring stage instances after moving to Flex..., just let the designers do the flash bit although I am still doing all by myself most of time:) It is also hard to find good flash designers too...</description>
		<content:encoded><![CDATA[<p>Just like Christ, I&#8217;ve stopped worry about declaring stage instances after moving to Flex&#8230;, just let the designers do the flash bit although I am still doing all by myself most of time:) It is also hard to find good flash designers too&#8230;</p>
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