Apparently the “enabling” of Flash is as simple as clicking a button, correcting my original coverage.
Check out I2Fly’s coverage of iGiki.com’s iPhone Flash Games. Also, some of Gary’s ported Flash games worked.
This is the blog of Jesse Warden, a Rich Internet Application Architect. He specializes in using Flex and Flash to create Rich Internet Applications.
Apparently the “enabling” of Flash is as simple as clicking a button, correcting my original coverage.
Check out I2Fly’s coverage of iGiki.com’s iPhone Flash Games. Also, some of Gary’s ported Flash games worked.
thanks for the update Jesse — was wondering how this thread would pan out once folks had time to hack a bit — very interesting — this is still flash 5 right?
Bryan Zug
June 30th, 2007
Checking: The title’s mention of ‘iPhone’ is not connected at all to that older version of Macromedia Flash Player installed in desktop QuickTime… correct?
(In other words, you haven’t seen any old SWF play via QT in iPhone, true? We’ve got two different subjects here: QT on laptops, and QT in iPhone. Or did I misunderstand…?)
tx, jd/adobe
John Dowdell
June 30th, 2007
The Safari browser on the iPhone does not support Flash content (SWF/FLV), nor does using QuickTime embedded in an HTML page to render Flash 5 SWF content. I’ve tried numerous web pages on my iPhone and it doesn’t work.
Bill Perry
June 30th, 2007
‘Gary Rosenzweig Says:
June 30th, 2007 at 4:10 pm
John: Right. These are JavaScript. I had some games up for testing that were Flash 5 embedded into QuickTime, but they didn
Russell Myers
June 30th, 2007