Flex and Flash Developer – Jesse Warden dot Kizz-ohm

A blog on software development, technology, games & movies.

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This is the blog of Jesse Warden, a Rich Internet Application Architect. He specializes in using Flex and Flash to create Rich Internet Applications.

Archive for June, 2007

God of War 2

Saturday, June 30th, 2007

God of War 2: More bad arse than the first one. Not for kids. Money well spent. I got the PS2 version.

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Apparently the “enabling” of Flash is as simple as clicking a button, correcting my original coverage.
Check out I2Fly’s coverage of iGiki.com’s iPhone Flash Games. Also, some of Gary’s ported Flash games worked.

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Video Ad SDK’s?

Friday, June 29th, 2007

Ooooook, a big wtf yet again. Was on-site with a client today gathering requirements for a video player. While we provide a wide-variety of players, the ad integration I was educated on in-meeting. Apparently before I got on board, the Flash Engineers before me had gotten bloody noses learning about and implementing [...]

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What Rhymes with AIR? I Don’t Care

Friday, June 29th, 2007

I am not interested in developing for AIR, Adobe Integrated Runtime. While the features sound compelling, they do not offer me anything I need in my day to day development for clients. I do not believe the market, currently, has a supporting model for those types of applications in a compelling way. [...]

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Flash on an iPhone in Quicktime?

Wednesday, June 27th, 2007

Posted this over at the Flashlite group on Google Groups. Re-posting here.
Good news and bad news.
The good news is, Gary Rosenzweig at Developer Dispatch ported some of his Flash 5 games to work in Quicktime. Quicktime, the player, actually has a series of tracks or “layers” that can be baked into a [...]

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