God of War 2
Saturday, June 30th, 2007God of War 2: More bad arse than the first one. Not for kids. Money well spent. I got the PS2 version.
This is the blog of Jesse Warden, a Rich Internet Application Architect. He specializes in using Flex and Flash to create Rich Internet Applications.
God of War 2: More bad arse than the first one. Not for kids. Money well spent. I got the PS2 version.
Apparently the “enabling” of Flash is as simple as clicking a button, correcting my original coverage.
Check out I2Fly’s coverage of iGiki.com’s iPhone Flash Games. Also, some of Gary’s ported Flash games worked.
Ooooook, a big wtf yet again. Was on-site with a client today gathering requirements for a video player. While we provide a wide-variety of players, the ad integration I was educated on in-meeting. Apparently before I got on board, the Flash Engineers before me had gotten bloody noses learning about and implementing [...]
I am not interested in developing for AIR, Adobe Integrated Runtime. While the features sound compelling, they do not offer me anything I need in my day to day development for clients. I do not believe the market, currently, has a supporting model for those types of applications in a compelling way. [...]
Posted this over at the Flashlite group on Google Groups. Re-posting here.
Good news and bad news.
The good news is, Gary Rosenzweig at Developer Dispatch ported some of his Flash 5 games to work in Quicktime. Quicktime, the player, actually has a series of tracks or “layers” that can be baked into a [...]