Monthly Archives: December 2006

XBox 360 Handle

My handle: Ch33z n CrAkaz Hopefully after I beat Chrono Cross, Tales of Legendia, Radiata Stories, Final Fantasy 10×2, Final Fantasy 7: Dirge of Cerebus, and Final Fantasy 12, I’ll get a Wii and Playstation 3 and post my handles … Continue reading

Posted in Gaming | 1 Comment

Flash Player Can’t Read Ur Stuff & Access T3h Internets @ T3h Same Time

Can’t sleep, must blog. I’m thinking of rigging up a dart frog blow dart gun next to my office desk. I can basically lean forward to my right, pull a nylon + silk, 1 inch thick drape rope, much like … Continue reading

Posted in Flash, Flex | 3 Comments

Double Line Breaks in Flex Builder 2 ActionScript Files

Check out a fresh build today of a project I’m working on, and all the AS files have double line breaks in them while the MXML are fine. So, instead of: public function Class { } It was: public function … Continue reading

Posted in Flex | Comments Off

Captivate Player 1.2

Works with Captivate 2. Additionally, now supports skin.swf’s. Basically, you can choose a skin that your demo / movie uses, and Captivate 2 will generate a skin.swf. You point your playlist to those instead of your regular SWF’s. The CaptivatePlayer … Continue reading

Posted in Captivate | 22 Comments

Getting a Photoshop Design into Flex 2

Raw, unrehearsed, and barely edited. Hopefully useful. This video tutorial will show you how to get a Photoshop CS2 design into Flex 2. I show taking the design from Photoshop to Fireworks, and then importing it into Flex. I aditionally … Continue reading

Posted in Design, Fireworks, Flex, Tutorial | 4 Comments