Flex and Flash Developer – Jesse Warden dot Kizz-ohm

A blog on software development, technology, games & movies.

About

This is the blog of Jesse Warden, a Rich Internet Application Architect. He specializes in using Flex and Flash to create Rich Internet Applications.

Archive for August, 2005

Hangin’ in BF2

Sunday, August 28th, 2005

Having problems even reading email; chest cold makes me wanna just collapse in bed all day to watch the History Channel. Doesn’t the virus know I’d rather be coding?
Anyway, I think the funniest thing in gaming the past 2 years has been when physic engines screw up; case in point, here in Battlefield 2 [...]

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RadioButtons & Damn Doctors

Thursday, August 25th, 2005

Just a note about RadioButtons; they do some cleanup via an onUnload. What this means is, you can’t remove them (removeMovieClip/destroyObject) and immediately repopulate their depth until they have run their onUnload command. Therefore, it is an appropriate place to utilize a doLater (basically waiting 1 frame).
A sore throat & 1 degree tempature; [...]

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Wrong ClassID for Object Tag

Thursday, August 25th, 2005

Some of you wrote me saying my site was telling you to install the Flash Plugin even though you already had it installed. Apparently, the MTGotoAndComment Flash form I use for comments to avoid blog spambots had a weird class id which caused havoc. My man Jeff found this, although, I’m not [...]

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Can’t wait for Zorn? Get FDT!

Sunday, August 21st, 2005

The development tool for for Flash, FDT could replace the “A” in FAME. Typically, one would use ASDT (ActionScript development tool) for code hinting, coloring, and creation/recognization of ActionScript in Eclipse.
They have a lot of great demos done in Captivate, and documentation if you care to read instead.
Check it out!

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The problem with drugs is one knows they are bad, but they keep using them; repetitive, self-destructive behavior.
Same thing with me playing Battlefield 2; it crashes EVERY GAME, but I enjoy it so much that I keep re-launching it. After removing the intro demo movies, the launch time is quick enough that I can [...]

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