Monthly Archives: May 2004

Super need not apply, nor call

Dude, is this a bug in AS2? I’m probably doing it wrong. In the main timeline, I can do: function Mammal(target) { this.target = target; } function Cow(t) { super.apply(this, [t]); // doesn’t work super.apply(super, [t]); // doesn’t work super.call(this, … Continue reading

Posted in Flash | 11 Comments

WTF is createClassObject, createObject, and destroyObject?

Lemme get that for you. Typically the documentation explains these as “object creators” which is kind of… well, generic. They do more (or less) than that, and they are a lot more approachable than the docs lead on. They are, … Continue reading

Posted in Flash | 12 Comments

Too Much Dessert Combat

You know you’ve been playing too much Desert Combat when you start to freak out at the sound of a traffic helicopter. When walking the street to lunch with my co-workers, I was suddenly saddened to know a heli was … Continue reading

Posted in Gaming | 6 Comments

SWG Resource Viewer v2

I haven’t touched this in a week, and probably won’t touch it again. As I reach some milestones, I cannot really see how much further I could take this. Granted, there are a few dialogues I could add to better … Continue reading

Posted in Flash, Projects | Comments Off

Job Market Full Circle

Summer of 2001, even before 9/11, the job market was pretty bad. I remember seeing my college colleagues drop like flies on a mailing list setup via our professor. Her majesty and I were the only ones out of a … Continue reading

Posted in Technology | 1 Comment