Monthly Archives: February 2004

AS1 addProperty Weirdness: 2nd parameter is a must

Spent the last 3 hours debugging an issue with a few of components that I’m hastily converting from AS2 to AS1. I have to manually use addProperty since AS1 does not support the AS2 way of implementing getters and setters. … Continue reading

Posted in Flash | Comments Off

Metal Gear Solid: The Twin Snakes

It seems to me, this game is merely capitalizing on the popularity of the original, and taking advantage of a better graphics engine for re-packaging. Now, I admit that the speed at which a game is created vs. evolution of … Continue reading

Posted in Gaming | 6 Comments

My Dad’s Paris

Your Friday OT, via my dad. My dad (and I) recently lost his dog to old age, a golden retriever named “Sandy”. Naturally, he just bought a new golden retriever puppy. Her name’s “Paris” after <a href=”http://www.maximonline.com/girls_of_maxim/html/girl_998.html”>Paris Hilton</a>. He relishes … Continue reading

Posted in Personal | 5 Comments

Atlanta Macromedia User Group Meeting Next Week

WHAT: The Atlanta Macromedia User Group November Meeting WHEN: Tuesday, February 24, 2004 — 6:30 – Social, 7:00 PM – Meeting WHERE: The Global Learning Center at Technology Square DIRECTIONS: http://www.glcc.gatech.edu/pages/directions.htm WHO: Jesse Warden TOPIC: Developing Flash Applications in Flash … Continue reading

Posted in Flash | 4 Comments

Flashcom Bible: My Chapters Donated to the Community

I haven’t heard back from Wiley. I told them I’d be releasing this Monday, but figured I’d give them all day. No word. The rate of decay and time of usefulness on these chapters is small, so the sooner the … Continue reading

Posted in Flashcom | 11 Comments